This dump contains the interface between Angelscript and the Game,
listing all functions / objects and vars available.
Code: Select all
* Angelscript Dumper v1.8 by learn_more
* Generated: 10-Oct-2011 09:04:11
* Overgrowth version a152
* If you use this (dumper or output), please credit me (learn_more)
> See the directory 'script' for the preloaded data in the VM's.
(Please note that the 'shared' file is not a VM, it's just the objects that always get preloaded).
> See 'a152_as_graph.png' for the AS includes.
> See 'a152_classes.xml' for all the preloaded objects / functions.
> See 'a152_changes.txt' for the changes from a151 to a152.
Code: Select all
Changes from a151 to a152.
VM playercontrol {
AttackScriptGetter {
+ Function: string GetThrownCounterAnimPath()
};
};
VM shared {
+ GlobalFunction: mat4 invert(mat4)
MovementObject {
+ Function: void PassIntFunction(string, int)
+ Function: float QueryFloatFunction(string)
+ Function: void PassFloatFunction(string, float)
+ Function: void RefreshRagdoll()
+ Function: void MoveRagdollPart(string, vec3, float)
+ Function: mat4 GetIKChainTransform(string, int)
+ Function: vec3 GetIKChainPos(string, int)
};
};