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All Default Level xmls

Posted: Wed Apr 25, 2012 9:21 pm
by akazi
here are all of the default level xmls just in case anyone needs them.well maybe not all. :wink:

Re: All Level xml's

Posted: Thu Apr 26, 2012 1:56 am
by Saedz
good thing this is here now, i edited my red crystals level i need to change it back, also
would be cool if SUMLaunched has a option to reset original maps to back to normal

Re: All Default Level xmls

Posted: Thu Apr 26, 2012 8:22 am
by Anton
The topic name was a little misleading, so I updated it for you... This is useful, although, if David ever makes significant changes to the any and all of these files, you should be sure to update this thread.
Saedz wrote:also would be cool if SUMLaunched has a option to reset original maps to back to normal
I'll talk to Aaron about this, as it definitely makes sense, and we could set it up to be something pretty simple... (I think)

Re: All Default Level xmls

Posted: Thu Apr 26, 2012 8:48 am
by akazi
The topic name was a little misleading, so I updated it for you... This is useful, although, if David ever makes significant changes to the any and all of these files, you should be sure to update this thread.
alright thanks.

Re: All Default Level xmls

Posted: Tue May 08, 2012 1:44 pm
by akazi
lol good thing i made this because i just used it myself.lol

Re: All Default Level xmls

Posted: Tue May 08, 2012 9:33 pm
by Silverfish
akazi wrote:lol good thing i made this because i just used it myself.lol
:D
I'll let you know if I use this someday so you can know that you've helped someone. ^^

Re: All Default Level xmls

Posted: Tue May 08, 2012 9:36 pm
by akazi
Silverfish wrote:
akazi wrote:lol good thing i made this because i just used it myself.lol
:D
I'll let you know if I use this someday so you can know that you've helped someone. ^^
Alrighty then. :)

Re: All Default Level xmls

Posted: Thu Jul 11, 2013 3:40 pm
by akazi
Did a little fix to 1_dead_hills.xml. so it doesn't give an error about Dog scabbard.

Re: All Default Level xmls

Posted: Fri Jul 12, 2013 2:40 am
by RagdollZombie
Thanks, Akazi! This is pretty helpful! :3

Especially when I can't resist editing a default level and then accidentally screwing stuff up XD

Re: All Default Level xmls

Posted: Fri Jul 12, 2013 2:56 pm
by Constance
RagdollZombie wrote:Thanks, Akazi! This is pretty helpful! :3

Especially when I can't resist editing a default level and then accidentally screwing stuff up XD
I just thought that Shielded Stands would be prettier with a clown face...

Re: All Default Level xmls

Posted: Fri Jul 12, 2013 3:06 pm
by akazi
Timbles wrote:
RagdollZombie wrote:Thanks, Akazi! This is pretty helpful! :3

Especially when I can't resist editing a default level and then accidentally screwing stuff up XD
I just thought that Shielded Stands would be prettier with a clown face...
Was it?

Re: All Default Level xmls

Posted: Fri Jul 12, 2013 3:14 pm
by Constance
akazi wrote:
Timbles wrote:
RagdollZombie wrote:Thanks, Akazi! This is pretty helpful! :3

Especially when I can't resist editing a default level and then accidentally screwing stuff up XD
I just thought that Shielded Stands would be prettier with a clown face...
Was it?
not at all.

Re: All Default Level xmls

Posted: Mon Aug 05, 2013 11:33 am
by akazi
I finally added DesertFort_IGF.xml

Re: All Default Level xmls

Posted: Mon Sep 16, 2013 3:11 pm
by spudy
Very handy Thx :)

Re: All Default Level xmls

Posted: Mon Sep 16, 2013 3:17 pm
by akazi
spudy wrote:Very handy Thx :)
Glad you found it's usefulness. ;) I went and added the new desert_teeth map as a default just for fun in case anyone wanted to use that terrain. let me know if you want other maps added.