All Default Level xmls
All Default Level xmls
here are all of the default level xmls just in case anyone needs them.well maybe not all.
- Attachments
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- stucco_courtyard_arena.xml
- (188.54 KiB) Downloaded 244 times
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- sea_cliffs.xml
- (206.68 KiB) Downloaded 254 times
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- 4_red_hills.xml
- Red shards
- (114.15 KiB) Downloaded 248 times
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- tree_canyon_winter.xml
- (417.83 KiB) Downloaded 256 times
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- tree_canyon_summer.xml
- (394.81 KiB) Downloaded 242 times
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- shielded_stands_winter.xml
- (1.3 MiB) Downloaded 241 times
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- shielded_stands_early_summer.xml
- (1.28 MiB) Downloaded 232 times
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- shielded_stands.xml
- (1.24 MiB) Downloaded 266 times
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- scrubby_hills_fall.xml
- (301.94 KiB) Downloaded 242 times
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- scrubby_hills.xml
- (279.54 KiB) Downloaded 239 times
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- desert_teeth.xml
- (366.52 KiB) Downloaded 258 times
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- DesertFort_IGF.xml
- Desert Outpost
- (144.02 KiB) Downloaded 252 times
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- lugaru_snow.xml
- (349.73 KiB) Downloaded 272 times
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- 27_eroded_mounds.xml
- Eroded plateau
- (2.68 KiB) Downloaded 237 times
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- 22_grass_beach.xml
- (52.36 KiB) Downloaded 256 times
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- 16_red_desert_bridge.xml
- (83.51 KiB) Downloaded 262 times
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- 16_red_desert.xml
- (10.59 KiB) Downloaded 261 times
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- 10_eroded_plateau.xml
- (123.66 KiB) Downloaded 261 times
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- 8_dead_volcano.xml
- (245.35 KiB) Downloaded 245 times
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- 5_painted_desert_night.xml
- (41.04 KiB) Downloaded 243 times
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- 5_painted_desert.xml
- (38.86 KiB) Downloaded 238 times
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- 2_impressive_mountains_crete.xml
- (253.37 KiB) Downloaded 253 times
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- 2_impressive_mountains.xml
- (20.31 KiB) Downloaded 246 times
Last edited by akazi on Thu Feb 05, 2015 4:32 pm, edited 10 times in total.
Re: All Level xml's
good thing this is here now, i edited my red crystals level i need to change it back, also
would be cool if SUMLaunched has a option to reset original maps to back to normal
would be cool if SUMLaunched has a option to reset original maps to back to normal
Re: All Default Level xmls
The topic name was a little misleading, so I updated it for you... This is useful, although, if David ever makes significant changes to the any and all of these files, you should be sure to update this thread.
I'll talk to Aaron about this, as it definitely makes sense, and we could set it up to be something pretty simple... (I think)Saedz wrote:also would be cool if SUMLaunched has a option to reset original maps to back to normal
Re: All Default Level xmls
alright thanks.The topic name was a little misleading, so I updated it for you... This is useful, although, if David ever makes significant changes to the any and all of these files, you should be sure to update this thread.
Re: All Default Level xmls
lol good thing i made this because i just used it myself.lol
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Re: All Default Level xmls
akazi wrote:lol good thing i made this because i just used it myself.lol
I'll let you know if I use this someday so you can know that you've helped someone. ^^
Re: All Default Level xmls
Alrighty then.Silverfish wrote:akazi wrote:lol good thing i made this because i just used it myself.lol
I'll let you know if I use this someday so you can know that you've helped someone. ^^
Re: All Default Level xmls
Did a little fix to 1_dead_hills.xml. so it doesn't give an error about Dog scabbard.
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Re: All Default Level xmls
Thanks, Akazi! This is pretty helpful! :3
Especially when I can't resist editing a default level and then accidentally screwing stuff up XD
Especially when I can't resist editing a default level and then accidentally screwing stuff up XD
Re: All Default Level xmls
I just thought that Shielded Stands would be prettier with a clown face...RagdollZombie wrote:Thanks, Akazi! This is pretty helpful! :3
Especially when I can't resist editing a default level and then accidentally screwing stuff up XD
Re: All Default Level xmls
Was it?Timbles wrote:I just thought that Shielded Stands would be prettier with a clown face...RagdollZombie wrote:Thanks, Akazi! This is pretty helpful! :3
Especially when I can't resist editing a default level and then accidentally screwing stuff up XD
Re: All Default Level xmls
not at all.akazi wrote:Was it?Timbles wrote:I just thought that Shielded Stands would be prettier with a clown face...RagdollZombie wrote:Thanks, Akazi! This is pretty helpful! :3
Especially when I can't resist editing a default level and then accidentally screwing stuff up XD
Re: All Default Level xmls
I finally added DesertFort_IGF.xml
Re: All Default Level xmls
Very handy Thx
Re: All Default Level xmls
Glad you found it's usefulness. I went and added the new desert_teeth map as a default just for fun in case anyone wanted to use that terrain. let me know if you want other maps added.spudy wrote:Very handy Thx