HELP ME! Weapon Modding

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SirMrPoopington
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HELP ME! Weapon Modding

Post by SirMrPoopington » Wed Dec 26, 2012 1:47 pm

I have made a weapon (BrassKnuckles) but when I try to load it in the game, it crashes.
Link for download: http://www.mediafire.com/?fsvu07f8gn7auw1
That link has the download to what I have done so far. Please help me fix this! or fix it and send it back. THX!

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last
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Re: HELP ME! Weapon Modding

Post by last » Wed Dec 26, 2012 2:09 pm

When i import your Nuckles.obj into Blender, then i can't see any model in there, the file is empty. I believe that you have to select your object before you can export it as .obj in blender.
The Orbit model is working fine in OG, only problem is that it is to shiny.

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Endoperez
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Re: HELP ME! Weapon Modding

Post by Endoperez » Wed Dec 26, 2012 2:11 pm

Your OBJ file is empty. When you open the OBJ file in a text editor...

The torus:

Code: Select all

# Blender v2.55 (sub 0) OBJ File: ''
# www.blender.org
o Torus
v 1.250000 0.000000 0.000000
v 1.216506 0.125000 -0.000000
v 1.125000 0.216506 -0.000000
v 1.000000 0.250000 -0.000000
v 0.875000 0.216506 -0.000000
v 0.783494 0.125000 -0.000000
v 0.750000 0.000000 -0.000000
and so on...

vn 1.000000 0.000000 0.000000
vn 0.991424 0.000000 -0.130497
vn 0.858547 0.500107 -0.113010
vn 0.865963 0.500107 0.000000
vn 0.495590 0.866085 -0.065249
vn 0.499863 0.866085 0.000000
and so on...

usemtl (null)
s 1
f 1//1 13//2 14//3 2//4
f 2//4 14//3 15//5 3//6
f 3//6 15//5 16//7 4//7
f 4//7 16//7 17//8 5//9
and so on...
That's a list of all the vertices, faces, and VN is probably the normal of each vertex.

By comparison, this is your nuckles.obj:

Code: Select all

# Blender v2.55 (sub 0) OBJ File: ''
# www.blender.org
mtllib Nuckles.mtl
That's all. No vertices to load.

SirMrPoopington
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Joined: Tue Dec 25, 2012 12:36 am

Re: HELP ME! Weapon Modding

Post by SirMrPoopington » Wed Dec 26, 2012 2:23 pm

Damn. Didn't notice that. LOL. THX for the help.

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Endoperez
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Re: HELP ME! Weapon Modding

Post by Endoperez » Wed Dec 26, 2012 2:24 pm

Use these export settings when exporting from Blender:

Image

The yellowish circle marks an option you will usually choose. If you don't want to export all the lights and cameras and other random meshes, enable that checkbox, and Blender will only export whatever you have selected in your 3D view.

I posted the same thing in this other thread where a similar question popped up:
viewtopic.php?f=16&t=17230&p=183686#p183686

SirMrPoopington
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Re: HELP ME! Weapon Modding

Post by SirMrPoopington » Wed Dec 26, 2012 2:44 pm

thx but when i put the weapon in, it doesnt show up. is it the texture or something?

SirMrPoopington
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Re: HELP ME! Weapon Modding

Post by SirMrPoopington » Wed Dec 26, 2012 2:49 pm

SirMrPoopington wrote:thx but when i put the weapon in, it doesnt show up. is it the texture or something?
I will link the download to the model fix but please help me with the weapon not showing in the game.

Link: http://www.mediafire.com/?59ultdt1g394a72

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Endoperez
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Re: HELP ME! Weapon Modding

Post by Endoperez » Wed Dec 26, 2012 3:01 pm

Oops wrong thread

edit:

Works for me. Your knuckles are probably just getting lost in the ground. They'll be spawned with the centerpoint touching the ground, so in this case only about half of them is above the ground.

Try creating the torus first, and then putting the knuckles on that one - much easier to see.
Attachments
knuckles.jpg

SirMrPoopington
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Re: HELP ME! Weapon Modding

Post by SirMrPoopington » Wed Dec 26, 2012 3:16 pm

NVM. I finally got it to work! I'll post the final weapon in the posts!

SirMrPoopington
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Re: HELP ME! Weapon Modding

Post by SirMrPoopington » Wed Dec 26, 2012 7:20 pm

Link:http://www.mediafire.com/?ogog8w7jzdig37s

There's the real deal! Works pretty well but the stance is like the DogKnife stance.

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