TyAnton wrote:Oh yeah, in the xml file, just change the shader to "post" instead of "post-night".
48 hour map jam videos/screenshots
Re: 48 hour map jam videos/screenshots
Re: 48 hour map jam videos/screenshots
My map. This is not my best; nor my most creative map at all.
Re: 48 hour map jam videos/screenshots
Woah, akazi, those are some awesome ships! Did you build them yourself?
Re: 48 hour map jam videos/screenshots
I haven't been able to start yet either, and I don't know if I'll have the time later. Oh well.
Re: 48 hour map jam videos/screenshots
No, I loaded them from an old map Last made a long time ago that he built. Saved a lot of time.Ecomp wrote:Woah, akazi, those are some awesome ships! Did you build them yourself?
Re: 48 hour map jam videos/screenshots
Really? Which one? I think I might want to use one of those in my map.
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Re: 48 hour map jam videos/screenshots
It's called "River Canyon"Ecomp wrote:Really? Which one? I think I might want to use one of those in my map.
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Re: 48 hour map jam videos/screenshots
Screenshots of my WIP, battle torn viking fortress still being worked on in my stream right now
Re: 48 hour map jam videos/screenshots
My longboat I finished. I changed the sail a bit since this, so it looks better.
Re: 48 hour map jam videos/screenshots
Looks great. I especially like the bolder coming throughRagdollZombie wrote:Screenshots of my WIP, battle torn viking fortress still being worked on in my stream right now
Re: 48 hour map jam videos/screenshots
An updated Longboat, complete with Vikings and a proper headpiece.
Re: 48 hour map jam videos/screenshots
DAMN! I forgot to use the audience >< haha, looks great, EcompEcomp wrote:
An updated Longboat, complete with Vikings and a proper headpiece.