MAP|| Reach to the top

Post Reply
User avatar
SlipperyFist
Posts: 45
Joined: Fri Dec 27, 2013 12:22 am

MAP|| Reach to the top

Post by SlipperyFist » Mon Feb 10, 2014 11:04 pm

Hello again everyone, back here with yet another map called Reach to the top.
---------------------------------------------------------------------------------------------------

This map consists of a combination of various parkour stages, and enemy battles.

Dependencies The map "Sky Temple"

Version Alpha 205

Screenshots
Screen shot 2014-02-10 at 7.53.02 PM.png

Screen shot 2014-02-10 at 7.52.53 PM.png
Reach the top.zip
Enjoy!!
(10.62 KiB) Downloaded 131 times

ENJOY THE MAP!

gitbox101
Posts: 1
Joined: Sat Feb 18, 2012 3:42 pm

Re: MAP|| Reach to the top

Post by gitbox101 » Fri Feb 21, 2014 5:44 pm

soo, how do you put this map in the game to play it, I put the reach.xml file in the levels folder but it wont load, what about the Sky Temple map?

User avatar
SlipperyFist
Posts: 45
Joined: Fri Dec 27, 2013 12:22 am

Re: MAP|| Reach to the top

Post by SlipperyFist » Sat Feb 22, 2014 12:56 am

gitbox101 wrote:soo, how do you put this map in the game to play it, I put the reach.xml file in the levels folder but it wont load, what about the Sky Temple map?
Actually, The dependency is the map "SKy Temple." Up until now I assumed maps didn't "count" as dependencies, but clearly I was wrong, I have a mac, So it might be different, but For windows ( I assume you have that ) you go into the Overgrowth Directory or wherever you installed it and put it in the Data/Levels folder. Open up OG and where it says on the bottom "Load custom map" type in the .xml file's name For example, reach.xml is what you would put...

And the level should load, As far as I could see, you need the Sky Temple map.

User avatar
Anton
pretty cool guy
Posts: 3328
Joined: Fri Oct 17, 2008 10:16 pm
Location: Los Angeles
Contact:

Re: MAP|| Reach to the top

Post by Anton » Wed Apr 30, 2014 2:23 am

Added this map to SUMLauncher! :)

Post Reply