Any new 3D guides (Blender)?
Posted: Mon Jan 18, 2016 12:45 am
Hey there!
I've been away for a while and I see in my absence a lot of people have been creating props, characters, and all kinds of other fun stuff. I've been learning some things about 3D modeling in Blender and I'd like to take my new skills and show them off in an overgrowth level full of interesting custom content. I've seen the stickied thread and that gives an ok introduction but I wondered if anybody had information they could share about more specific stuff like importing/exporting normal maps, how detail maps work, weight maps and other stuff that might be helpful.
for example, I tried importing \Objects\Buildings\cat_town\high_tower into blender and it looks ok except for the normals are facing the wrong way. Any advice would be greatly appreciated!
if anyone's still out there...
I've been away for a while and I see in my absence a lot of people have been creating props, characters, and all kinds of other fun stuff. I've been learning some things about 3D modeling in Blender and I'd like to take my new skills and show them off in an overgrowth level full of interesting custom content. I've seen the stickied thread and that gives an ok introduction but I wondered if anybody had information they could share about more specific stuff like importing/exporting normal maps, how detail maps work, weight maps and other stuff that might be helpful.
for example, I tried importing \Objects\Buildings\cat_town\high_tower into blender and it looks ok except for the normals are facing the wrong way. Any advice would be greatly appreciated!
if anyone's still out there...