[Mod] Downloader

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Gyrth
Posts: 225
Joined: Sat Sep 10, 2011 12:49 pm

[Mod] Downloader

Post by Gyrth » Sun Jun 23, 2019 8:13 pm

Since SUMLauncher is having some issues I thought I'd give making a mod downloader a shot. This one is made in AngelScript and is pulling files from my own webserver. Currently there are only a few example mods that can be installed and enabled. They don't actually do anything.

The download speed is very slow (around 7kb/s). This is either because of the script update frequency, the array size of incoming data or a combination of the two. There is nothing I can do about this, so I guess people should just let it run in the background.

Features I would like to implement:
  • Enable/Disable mods
  • Enable/Disable all mods
  • Install mods
  • Reinstall mods
  • Search mods
  • Sort mods
  • Show errors
  • Show mod info
  • Log
  • Install steam mods
  • Upvote/downvote steam mods
Download:
https://github.com/Gyrth/OGMods/tree/downloader
downloader.png
downloader2.png

User avatar
Gyrth
Posts: 225
Joined: Sat Sep 10, 2011 12:49 pm

Re: [Mod] Downloader

Post by Gyrth » Tue Jul 02, 2019 7:48 pm

I've done some work on handling dependencies. If a mod has dependencies they will be download as well. This should work with a large tree of dependencies.
downloader_deps.png

billsladdy
Posts: 1
Joined: Wed Jul 31, 2019 3:30 pm

Re: [Mod] Downloader

Post by billsladdy » Wed Jul 31, 2019 3:41 pm

nice work man, do you know whats happening with SUMlauncher?

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