Project Showoff
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Re: Project Showoff
For all we know, last is a minor deity on those forums.
Re: Project Showoff
A minor deity, with mediocre English.
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luvs
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luvs
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- Posts: 2406
- Joined: Sun Sep 12, 2010 1:06 am
- Location: In Zulway's foot palace.
- Contact:
Re: Project Showoff
I just checked, and he is literally the King of Estonia.
Re: Project Showoff
made a new video, this time fighting with Scabbards
Re: Project Showoff
Gawd yes. I feel like you sped it up just a tad too much, but it's still awesome. And I love that David made scabbards usable as a weapon. I'm hoping that, when he begins the armor system, that scabbards on your hip will function as a minimal armor, too.
Re: Project Showoff
I find it hilarious, but also awesome. Dodging weapons is a bitch, but now, like in real life, if you lose your weapon, at least you can still defend yourself. David proves his awesomeness for the 999999999999999th time.
Re: Project Showoff
So, I made a little temporary fix for a177 so you can pick up the cat scabbard. The characters don't hold it correctly, but they will sheathe it correctly, and the game won't crash when you use it.
Re: Project Showoff
Thank you Anton, that was much appreciated.
Draggin' Bodies mod
What version is this for? I'm assuming it's a very old one. I need to know how to make this compatible with 186, too.ZramuliZ wrote:I've made a small mini-mod inspired by Silverfish's idea of throwing bodies.
It basically removes the movement restrictions while dragging bodies around.
Re: Draggin' Bodies mod
That's definitely an old mod, and would not be compatible with the new alpha. You could download it, and look at the difference between the files and see if you can find the spots that are different... but it may be hard depending on how many updates have been made to that portion of the code.Timbles wrote:What version is this for? I'm assuming it's a very old one. I need to know how to make this compatible with 186, too.ZramuliZ wrote:I've made a small mini-mod inspired by Silverfish's idea of throwing bodies.
It basically removes the movement restrictions while dragging bodies around.
Re: Draggin' Bodies mod
That's definitely an old mod, and would not be compatible with the new alpha. You could download it, and look at the difference between the files and see if you can find the spots that are different... but it may be hard depending on how many updates have been made to that portion of the code.[/quote]
I found the difference and stuff, but it shows up as an error in enemycontrol.as
I found the difference and stuff, but it shows up as an error in enemycontrol.as
Re: Draggin' Bodies mod
Hmm, I'm afraid I don't know about that, hopefully ZramuliZ can help you with that... I think it's the middle of the night where he is right now, so I wouldn't expect a response soon. Also, since an update will be coming in the next 5-10 hours, it's probably best for him to wait to look at a187.Timbles wrote:I found the difference and stuff, but it shows up as an error in enemycontrol.as
Re: Project Showoff
This is a stealth map I'm currently working on. It's called 'Instinct', and you'll play as a dog. Right now there's only a small bit of gameplay, but I think it looks rather nice.
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Re: Project Showoff
WHY I DOWNLOAD AND I TRY TO GET FRISGBEE ITS WHALE MAN