Multiplayer Implementation is happening.
-
- Posts: 36
- Joined: Fri Jun 22, 2012 6:56 pm
Re: Multiplayer Implementation is happening.
How is the project doing friend? Hope it`s going smoothly.
And if you are dealing with life things then please do so, haste makes waste as they say.
And if you are dealing with life things then please do so, haste makes waste as they say.
Re: Multiplayer Implementation is happening.
Hey there, thanks for the support, I planned everything so I would have time to develop this project more this week. I'll have more news on development process the 10th of Oct.Deadlyfluffball wrote:How is the project doing friend? Hope it`s going smoothly.
And if you are dealing with life things then please do so, haste makes waste as they say.
Keep safe and shoot them drones
Re: Multiplayer Implementation is happening.
please continue this i would love for this to have Co-op
-
- Posts: 52
- Joined: Thu Jan 05, 2012 12:22 am
Re: Multiplayer Implementation is happening.
Thanks for taking the time to do this *thumbs up!*
-
- Posts: 1
- Joined: Tue Apr 10, 2012 11:06 pm
Re: Multiplayer Implementation is happening.
Excited for the latest update, this is looking like the most likely to be awesome multiplayer modification I've seen yet. I really have high hopes for this project and I would love to see it released at some point. Keep it up, man!
Kudos and other praise!
Kudos and other praise!
Re: Multiplayer Implementation is happening.
Hey everyone,
I happy to announce that the code is 100% ported to C# and everything is working as it should (except the drones and the ammo of the revolver that is infinite). Some things still need some fixing but everything is coming along nicely. I'm now making the guns shoot in multiplayer (The guns shoot individually but no player see's that from the other).
I'll keep you guys posted on any new relevant information.
I happy to announce that the code is 100% ported to C# and everything is working as it should (except the drones and the ammo of the revolver that is infinite). Some things still need some fixing but everything is coming along nicely. I'm now making the guns shoot in multiplayer (The guns shoot individually but no player see's that from the other).
I'll keep you guys posted on any new relevant information.
-
- Posts: 15
- Joined: Sat Mar 17, 2012 11:52 pm
Re: Multiplayer Implementation is happening.
Awesome! This is gonna be great fun.
-
- Posts: 143
- Joined: Wed Apr 18, 2012 11:18 am
Re: Multiplayer Implementation is happening.
interesting project, will a beta be released soon?
-
- Posts: 3
- Joined: Tue Sep 18, 2012 5:06 pm
- Contact:
Re: Multiplayer Implementation is happening.
just found this topic today and I cant wait to play some Receiver co-op. I tend to stay away from mods and such because I'm usually not computer literate enough to make them work, but this seems like something too awesome to be missed out on due to lack of mod experience X3
-
- Posts: 681
- Joined: Sat Sep 26, 2009 4:02 pm
- Location: Sweden
Re: Multiplayer Implementation is happening.
Don't worry about that, this mod will be as simple as download and play.WhiskeyTangoFoxtrot wrote:just found this topic today and I cant wait to play some Receiver co-op. I tend to stay away from mods and such because I'm usually not computer literate enough to make them work, but this seems like something too awesome to be missed out on due to lack of mod experience X3
-
- Posts: 143
- Joined: Wed Apr 18, 2012 11:18 am
Re: Multiplayer Implementation is happening.
One thing i want to ask, when two players are facing eachother, what will they see?
nothing or a floathing gun:P
if you could get someone to model for you, it would be awesome
nothing or a floathing gun:P
if you could get someone to model for you, it would be awesome
-
- Posts: 2
- Joined: Wed Jan 13, 2010 6:31 am
Re: Multiplayer Implementation is happening.
He mentioned that he wanted to use basic "capsules" as the player models. However, I'm sure once the multiplayer game mechanics are in place it wouldn't be terribly difficult to put in player models with walk animations. (Syncing player animations may be more work? Not sure though)Parco Folgore wrote:One thing i want to ask, when two players are facing eachother, what will they see?
nothing or a floathing gun:P
if you could get someone to model for you, it would be awesome
Re: Multiplayer Implementation is happening.
Hmmm Julio, i think you should make a twitter where you can post updates on the mod so we can see what you have done so far maybe some screenshots of the menu's and what you have accomplished. Sorry if i am seeming to rush you i am just really excited about what you are doing.
-
- Posts: 36
- Joined: Fri Jun 22, 2012 6:56 pm
Re: Multiplayer Implementation is happening.
Any updates to report?
Re: Multiplayer Implementation is happening.
My Twitter is @Juliobds_Replay, I normally don't post anything related to my work in there but since this isn't NDA'd I don't see why I can't do some updates in there. Gimme some hours and I'll do a quick video of what's already done.Troll wrote:Hmmm Julio, i think you should make a twitter where you can post updates on the mod so we can see what you have done so far maybe some screenshots of the menu's and what you have accomplished. Sorry if i am seeming to rush you i am just really excited about what you are doing.
Yes I've been pretty busy these last times but I finally reached an important milestone in Survivor Zero so I will have about a week to dedicate to this game. I'll be posting quick updates, videos and screenshots in my twitter as requested.Deadlyfluffball wrote:Any updates to report?