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-Added fancy particle system to player to attempt to simulate particles you can see under sun shafts.
-Limited the level generator to load one tile at a time for now.
-Added a few fixes from the forums to make the game run faster.
-Added exponential fog to try to hide the level generation/make the game run faster
-increased view range
-increased FOV
-[REMOVED]Visual Tiles now generate on both sides of the map to cover the empty sky.
It was confusing, didn't look good, and seemed to take memory despite not generating any items or enemies.
-[REMOVED]Changed the blank tape sound to have noticeable static.
Anton pointed out that there is noticeable noise on the clear tape.
-FOV is now configurable. It's at 100 by default.
To do list:
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-Dropping flashlights
-Magazines and guns randomly spawning(ambitious)
-Additional Skybox, 3D preferably.
-figure out what I'm doing