Mutators for runs.

The place to discuss all things Receiver.
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Kaya
Posts: 1
Joined: Fri Jul 03, 2020 12:39 am

Mutators for runs.

Post by Kaya » Fri Jul 03, 2020 12:51 am

It would be cool if I could mutate the game a bit, to make each playthrough a little different. Perhaps a mutator that lets you pick a gun and locks you in it, an iron man mutator, I want to do a run where I have infinite ammo, but can only use the glock in full auto.

Fun things like that.

luckywin90
Posts: 66
Joined: Thu Oct 27, 2022 1:58 am

Re: Mutators for runs.

Post by luckywin90 » Mon Nov 14, 2022 4:38 am

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