Anything related to Wolfire Games and/or its products
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Albab
- This title is part one ...
- Posts: 674
- Joined: Wed Mar 23, 2005 10:26 pm
- Location: Somewhere on the interweb
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by Albab » Wed Sep 13, 2006 9:20 pm
Ugh, keyboard aiming is so darned... precise. It doesn't have any "give".
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Zantalos
- The Postman
- Posts: 1589
- Joined: Thu Feb 23, 2006 10:43 pm
- Location: Santa Clara,CA
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by Zantalos » Wed Sep 13, 2006 11:22 pm
Ahh, the good old days with games like Doom and Chex Quest. No crosshairs, no dynamic hit boxes, no mouse aiming, and looking up, just good old auto-aim and the arrow keys. I think WASD came in when games like Duke Nuke'm introduced the fantastic abilites of
circle strafe and a mouse (though you still didn't have to aim up with the mouse).