Ha ha ha ha ha, who says! I bet if Barry Bonds (famouse strong dude that hits balls for a living, AKA a "baseball player") were to take a swing at my head, the last thing to break would be his bat! Man, bones would get messed up so badly, no way would a wooden weapon break first.
Now, baseball bats might be a bit more durable than a staff, but I'm thinking those staffs could break skulls aswell (ooh 'Mature' rating now, broken bones might make it a "eww" rating).
I do think skulls are stronger than your average looking stick, they could be (Rabbits have a well calcium filled diet, their bones don't break anyways. Especially anthropomorphic rabbits... well, only anthropomorphic rabbits.
).
But yes, reviving would probably mess up the whole auto save idea. You'd most likely want to go back 10 minutes, instead of doing all that crap to revive yourself.
I'd like to quick save though. I know it's really lame since you can do everything one step at a time, but I think i'd need it.
Like, for me I have to keep repeating hard challanges 4 to 5 times over again before I can beat them. That would really stink If I had to go back a whole 6 minutes of running each time I died (5 minutes to go back, 5 minutes to finish it, 4 times of repeating, that's like 20 minutes! I need to learn how to not suck
)
Heh heh, it should take more to completely kill someone, enemies should just leave you alone after you are: Dead, knocked out, or are in a very critical condition where you are passed out from major blood loss (blood loss should make you faint first instead of instant death, just to make it easier). Their urge to finish you off should be based on their type (raider, villager) and your actions against them (stabbing them when they're down, doing things that would give you the "brutal" title if you were doing chalanges)