Saw this coming.zamzx zik wrote:QQ more. The music is more professional then you could ever make.
Music style is somewhat disappointing...
Re: Music style is somewhat disappointing...
Re: Music style is somewhat disappointing...
I'm surprised at the amount of serious replies you got compared to the amount of complaints.Fidchell wrote:Saw this coming.
Re: Music style is somewhat disappointing...
Not to say I'm trolling or anything.Endoperez wrote: I'm surprised at the amount of serious replies you got compared to the amount of complaints.
Re: Music style is somewhat disappointing...
i would not like to see overgrowth end up anything like shadow of the collosus.
i personally don't like team ico's "style", its too formulaic, you know the "luck dragon" in last guardian? its pretty much gonna die, you know this director has only one trick, and thats to make you cry!
having said that, i do like the idea of a tribute mod featuring whaleman as the collossus.
i personally don't like team ico's "style", its too formulaic, you know the "luck dragon" in last guardian? its pretty much gonna die, you know this director has only one trick, and thats to make you cry!
having said that, i do like the idea of a tribute mod featuring whaleman as the collossus.
Last edited by Markuss on Mon May 23, 2011 10:16 pm, edited 1 time in total.
Re: Music style is somewhat disappointing...
So you're saying that making the music a little more orchestral like Ohtani's works would make it like Shadow of the Colossus?Markuss wrote:i would not like to see overgrowth end up anything like shadow of the collosus.
i personally don't like team ico's "style", its too formulaic, you know the "luck dragon" in last guardian? its pretty much gonna die, you know this director has only one trick, and thats to make you cry!
having said that, i do like the idea of a tribute mod featuring whaleman as the collossus.
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Krabman318
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Re: Music style is somewhat disappointing...
I´m pretty sure he misunderstood something.
You were referring to the music, not the style of the game(or were you?).
You were referring to the music, not the style of the game(or were you?).
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Count Roland
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Re: Music style is somewhat disappointing...
They are trying to put together a volunteer orchestra for OG, but it's still going to be playing the OG theme, but at least it would be orchestrated if they could get the right people.
Re: Music style is somewhat disappointing...
The volunteer orchestra is not going to be playing the soundtrack to the game. It is purely a piece of music based on the theme from Overgrowth. Sadly we've discovered that getting people to volunteer, vs getting them to actually commit to play their parts, are two different things. Attempting to do the entire score to a game with a volunteer orchestra would be quite difficult.Count Roland wrote:They are trying to put together a volunteer orchestra for OG, but it's still going to be playing the OG theme, but at least it would be orchestrated if they could get the right people.
Re: Music style is somewhat disappointing...
The volunteer orchestra is not going to be used in game - at least that isn't its purpose. I think it was more about bringing the community together to do a cool project, though really you'd have to talk to Anton/Mikko about that.Count Roland wrote:They are trying to put together a volunteer orchestra for OG, but it's still going to be playing the OG theme, but at least it would be orchestrated if they could get the right people.
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Count Roland
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Re: Music style is somewhat disappointing...
ah well, I was reluctant to post that because I didn't know all the details, but I felt the need to be defensive of OG. I see I probably shouldn't have said anything.
Re: Music style is somewhat disappointing...
maby i havn't heared enough of this guy's music but isn't it very serious and slow? would it not change the tone of the game significantly?Fidchell wrote:So you're saying that making the music a little more orchestral like Ohtani's works would make it like Shadow of the Colossus?
given overgrowth's style i'm thinking it should have very rythmic music, repeating beats, everything in time, Ohtani's works have alot of tension in them and OG's music should be fast and flowing.
orchestral performance vs 1-man studio recording?Count Roland wrote:I didn't know all the details, but I felt the need to be defensive of OG.
when something thats made by one guy with hundreads of dollars, is being compared to something that is made by hundreds of guys with millions of dollars, i feel that its completely natural to get defensive.
Re: Music style is somewhat disappointing...
Don't get me wrong, Markuss. I think that a rhythmic tone fits Overgrowth very well, but I personally think that it should be A LOT more powerful (the ambient stuff is actually fine, but I'm focused on Combat clips). What I've heard thus far from the channel isn't very remarkable and just doesn't do anything for me, probably because it just sounds so derivative. But like Anton said, it's really too early to say anything about it.
Re: Music style is somewhat disappointing...
This is a bad thread. You should all be ashamed.
Re: Music style is somewhat disappointing...
While the combat music is not my favourite track, I think that, on the contrary, the derivative choice would be to go for bombastic orchestral pieces like those you posted.
The feel of overgrowth is much more intimate than the combat in Shadow of the Colossus. The focus is on even combat between opponents who can look into each other's eyes and taste one another's blood. The tribalism, the mental and physical combat, the predator-prey relationship, the animalistic nature of it; these are the ideas Mikko's music should evoke -- and does, far better than Ohtani's.
Improvement can certainly be had, to be sure, but I can't help but feel that SotC's music just isn't very memorable melodically or in terms of the more personal emotions. Whereas the powerful brass section and percussive beats of Ohatani's music blend in to the melange of similar pieces I've heard before, I haven't forgotten the first few notes of the Overgrowth theme since I first heard them (nor have I tired of them!). In short, I prefer the OG soundtrack to the SotC one, both in terms of utility and just as pleasurable music.
For me, the music as much as any other aspect of the game demonstrates Wolfire's commitment to quality in each area of their game, and has done just as much to set it apart as Aubrey's art, David's amazing tech work or John's endlessly amusing promotional work.
I know I sound like a mere shill for Wolfire at this point, but, well, I wouldn't have hung around if I didn't think they were doing some things right, and I'm usually pretty hard to please.
(P.S. I haven't read this thread closely at all, and only listened to the tracks you linked, so I don't know how much ground I'm retreading, nor if my response is even particularly accurate/well-formulated, so apologies in the contingencies that I've made an ass of myself)
The feel of overgrowth is much more intimate than the combat in Shadow of the Colossus. The focus is on even combat between opponents who can look into each other's eyes and taste one another's blood. The tribalism, the mental and physical combat, the predator-prey relationship, the animalistic nature of it; these are the ideas Mikko's music should evoke -- and does, far better than Ohtani's.
Improvement can certainly be had, to be sure, but I can't help but feel that SotC's music just isn't very memorable melodically or in terms of the more personal emotions. Whereas the powerful brass section and percussive beats of Ohatani's music blend in to the melange of similar pieces I've heard before, I haven't forgotten the first few notes of the Overgrowth theme since I first heard them (nor have I tired of them!). In short, I prefer the OG soundtrack to the SotC one, both in terms of utility and just as pleasurable music.
For me, the music as much as any other aspect of the game demonstrates Wolfire's commitment to quality in each area of their game, and has done just as much to set it apart as Aubrey's art, David's amazing tech work or John's endlessly amusing promotional work.
I know I sound like a mere shill for Wolfire at this point, but, well, I wouldn't have hung around if I didn't think they were doing some things right, and I'm usually pretty hard to please.
(P.S. I haven't read this thread closely at all, and only listened to the tracks you linked, so I don't know how much ground I'm retreading, nor if my response is even particularly accurate/well-formulated, so apologies in the contingencies that I've made an ass of myself)