Female Characters

Anything related to Wolfire Games and/or its products
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NekoStar
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Re: Female Characters

Post by NekoStar » Sat Mar 10, 2012 3:21 pm

Yeah, I mean all i'm sayin is Lola Bunny had boobs and we all loved Space Jam. (Don't deny it, you loved that movie.) But you can tell in the design, especially that pic what the differences are. smaller torso, smaller waist etc.

I do think I could do a female warrior, but at the same time, you don't want it looking like "Olga the pelvis-destroyer." As far as them being skinny and kicking ass, well.. tell that to every action movie's female lead role.

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Freshbite
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Re: Female Characters

Post by Freshbite » Sat Mar 10, 2012 4:45 pm

... I did love that movie.

Scarlett Johansson... rawr.

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Korban3
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Re: Female Characters

Post by Korban3 » Sat Mar 10, 2012 4:59 pm

I think that's the response Wolfire wants to avoid. I could be wrong though.

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NekoStar
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Re: Female Characters

Post by NekoStar » Sat Mar 10, 2012 8:11 pm

Korban3 wrote:I think that's the response Wolfire wants to avoid. I could be wrong though.
Sorry, i'm dense. What response?

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Korban3
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Re: Female Characters

Post by Korban3 » Sun Mar 11, 2012 2:33 pm

Freshbite almost kind of wrote:... I did love that game [Overgrowth].

Turner's wife... rawr.

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NekoStar
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Re: Female Characters

Post by NekoStar » Sun Mar 11, 2012 3:22 pm

Well I mean there's a difference between Scarlett Johansson and a female rabbit anthro with a realistic rabbit head, but then again there ARE people who would probably find that attractive. Then again there are people who find straight up animals attractive, so there's not really anything you can do about THAT. XD (Even more so, some girls may already find the current Turner model attractive. *shrug*)

Me, I used to read books like the 'Redwall' series (R.I.P. Brian Jacques) and loved the fact that there were males and females, because realistically, things gotta reproduce. That's life. XD I know they're already going to put females, and I think that's great. I also do hope that they have some form of boobs because it's a distinguishable characteristic, and from what I see of the community so far, we're mostly mature about this situation.

I think everything will be a-ok. :D

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Glabbit
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Re: Female Characters

Post by Glabbit » Sun Mar 11, 2012 4:10 pm

Though I like your look on things, I still disagree with the need to put human mammaries on things.
In the devs' blogpost about this (someone had found the link again recently but I forgot where it was again, I'd appreciate if someone could re-find the re-lost bit of reflection upon the subject) the example image was in fact still quite ambiguous in my opinion, but even that only merely because we tend to rely on primary sexual traits (bodyshape) too much for recognition.
I believe that we should keep it subtle and realistic, forcing ourselves to learn the recognition only by practice. Not by silhouette.

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NekoStar
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Re: Female Characters

Post by NekoStar » Sun Mar 11, 2012 4:15 pm

I know what you mean, but without voices, it's a bit hard. I know there was talk about them walking slightly more 'feminine' but other than that, I honestly don't see anything WRONG with it. :/ It's not relying on a silhouette, it's just helping the visual differentiation a bit more. :)

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Glabbit
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Re: Female Characters

Post by Glabbit » Sun Mar 11, 2012 4:26 pm

Perhaps not so much "wrong" as "artistically unsound". There's a kind of feel to how we want the game ambience to be, and such shaped models break that ambience. In fact, not being able to tell for ourselves but having to make it up out of context would work quite nicely, in my opinion, because hey - can *you* tell a rabbit or wolf's gender from a distance?
There's a kind of feel to how we want the game ambience to be, and such shaped models break that ambience.
Okay, I kinda said that as if I'm part of the dev-team, which, although I would very much like to be, I am most certainly not.
Just pointing that out.
I'm pretty sure I'm pretty close to what they think about it though, but I've no way to be sure.

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last
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Re: Female Characters

Post by last » Sun Mar 11, 2012 5:05 pm

Does any of you have noticed how big the Turner or the Cat chest muscles are? I think that it would be weird when a female have almost flat chest instead of normal female looking one and males have big chest muscles.

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Re: Female Characters

Post by confused » Sun Mar 11, 2012 5:17 pm

People over at explainthisimiage.com are wondering what is going on in this image:

Image

I say its women standing up for their right to be portrayed in overgrowth ;)

*note how the silhouette helps at determining the gender of those rabbit fighters!
I'd personally rather have it subtle than intrusive, but it should be obvious enough that you don't have to cogitate about it.

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Korban3
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Re: Female Characters

Post by Korban3 » Sun Mar 11, 2012 7:42 pm

Well, if they steer from boobehs entirely, then the next best thing, in my mind, would be to show the player the cultures and allow them to see what roles and customs are more prevalent to each gender. After that, the player would hopefully be able to say "Oh, that rabbit has pants on, some leather armor and is building a short stone wall. He's obviously a male rabbit because that's the role and appearance I've seen other male characters fitting into."
I would still find it weird to have the female characters running around with a chest like Turner's. It's an uber-masculine shape for a torso. Maybe less projected pectorals, or at least smooth out the muscles a bit, give it a bit more flow? Slightly less muscled shoulders and arms, slimmer feet.

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NekoStar
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Re: Female Characters

Post by NekoStar » Sun Mar 11, 2012 10:59 pm

I just hope they do have breasts and everyone is adult about it. Because having certain jobs like that would be confusing in a fighting-scenario. Both males and females can fight. That pretty much rests my case. If they don't have boobs, then It'll be exciting to see how they get around that, but I see no problem with it. :I

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Re: Female Characters

Post by Jacktheawesome » Wed Mar 14, 2012 3:29 am

I think it's just a question of how anthropomorphic they want to go with it. It's a design choice, really. I mean if they want to go by rabbit anatomy, the only reason you would see breasts is if the rabbit was currently nursing a baby, and they would be much lower on the torso. Therefore, they would probably opt for wider hips, smaller stature, more delicate features, and maybe different clothes if they took this route. If they took the other route: boobehs. There are tasteful ways of doing this, it's not like every female portrayal in a video game has been hypersexual. I think either way would be just fine.

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NekoStar
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Re: Female Characters

Post by NekoStar » Wed Mar 14, 2012 10:56 am

I agree, and I rest my case as such and await the way they deal with it.

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