importing

Anything related to Wolfire Games and/or its products
Post Reply
JonathanFeltman
Posts: 1
Joined: Thu Jun 02, 2011 9:30 pm

importing

Post by JonathanFeltman » Wed Oct 19, 2011 11:45 am

I was wanting to know if i could import a motel that i have made an how to do it if i could? also if the armacher would fite to the model that i import in?

User avatar
Endoperez
Posts: 5668
Joined: Sun Jan 11, 2009 7:41 am
Location: cold and dark and lovely Finland

Re: importing

Post by Endoperez » Wed Oct 19, 2011 12:52 pm

Overgrowth can read any OBJ file as a static object. Those are relatively simple to do. You just need the model/mesh as an OBJ file, the textures as image files. Then, copy one of the existing objects' XML files and edit them in Notepad.

There's more detailed guide in the Modding subforum.

User avatar
last
Posts: 2154
Joined: Fri Jan 07, 2011 7:02 am
Location: Estonia

Re: importing

Post by last » Wed Oct 19, 2011 1:13 pm

maybe this should go under SPF because you may need futher help or someone will ask something that is not suitable for this "open forum"
If so make a post here about it and it will be moved

Post Reply