Overgrowth Lighting Issues

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Neuroticpig
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Joined: Wed Nov 07, 2012 10:50 pm

Overgrowth Lighting Issues

Post by Neuroticpig » Wed Nov 07, 2012 10:55 pm

Overgrowth is being a tad.... uh... buggy right now. Since I updated from a183 to a193, all the maps I never played on, as well as all the new ones, are suffering from a horridly bugged lighting engine. Every shadow is completely pitch black, and there is no blending in the shading whatsoever. Along with that, the textures look really blurry, and there's what appears to be a visible skybox around Turner. It looks as if the level opened up about halfway through rendering. Suffice to say, it looks... off. I could use some help, guys.

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Anton
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Re: Overgrowth Lighting Issues

Post by Anton » Thu Nov 08, 2012 1:30 am

It's possible that all of this is related to a skybox issue, and we may have a fix for you in the SPF. If you could associate your purchase with your forum account (as in this thread) you might find your answer there. (Or ask again inside the SPF, and we can get you worked out.)

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