Anything related to Wolfire Games and/or its products
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Lugaruman100
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by Lugaruman100 » Thu Apr 15, 2004 7:50 pm
I hope black shades 2 will look at this.
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excalibur
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by excalibur » Fri Apr 16, 2004 8:30 pm
Is that one of those ingame video things?
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Lugaruman100
- The wolfire forum member with no title.
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by Lugaruman100 » Fri Apr 16, 2004 9:00 pm
excalibur wrote:Is that one of those ingame video things?
That's the real time Graphics in half life 2. I'm hoping thats what games useing the Lugaru engine will look like in 2 years.
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excalibur
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by excalibur » Sat Apr 17, 2004 1:17 pm
Thats cool.
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Lugaruman100
- The wolfire forum member with no title.
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by Lugaruman100 » Sat Apr 17, 2004 2:44 pm
If I had the skills, I could make a character model as good as in half life 2 with maya PLE.
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Gwymold
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by Gwymold » Sat Apr 17, 2004 5:39 pm
anyone could, if they had the skills.
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Lugaruman100
- The wolfire forum member with no title.
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by Lugaruman100 » Sat Apr 17, 2004 6:34 pm
Maya PLE is very easy to do modeling. You can make a polygon arm in 5 minutes with Maya.
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zip
- lugaruguru
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by zip » Sat Apr 17, 2004 7:16 pm
Why Maya PLE? As long as we are fantasizing why not Softimage|XSI
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excalibur
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by excalibur » Sat Apr 17, 2004 9:04 pm
If we are fantasizing then why not regular Maya.
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zip
- lugaruguru
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by zip » Sat Apr 17, 2004 9:58 pm
because Softimage|XSI is better
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excalibur
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by excalibur » Sun Apr 18, 2004 1:06 am
...?
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loki J Lo
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by loki J Lo » Sun Apr 18, 2004 10:14 am
Could anyone recommend a game making program for a beginner?
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Gwymold
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by Gwymold » Sun Apr 18, 2004 10:54 am
Most of them are crap; learn a language first.
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zip
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by zip » Sun Apr 18, 2004 11:26 am
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ben
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by ben » Sun Apr 18, 2004 5:31 pm
Lugaruman100 wrote:That's the real time Graphics in half life 2. I'm hoping thats what games useing the Lugaru engine will look like in 2 years.
Yeah, I'm hoping Lugaru 2 will have smart shaders boasting effects like volumetric shadows, global lighting, environment maps and fur.
Piece of cake right?