Post
by Makrond » Sat Oct 20, 2007 6:12 am
Putting the debug commands into a proper context would be sweet. It could make you feel like a god who was shaping a new world.
I always liked the DM mode in Neverwinter Nights. Invisible, super-fast, could place creatures in the 'void', possess them, spawn monster groups, place and change static objects, heck, if a DM was bored enough, they could make an entire castle, fill it with monsters and make a story about it, on the fly, while people were actually playing...
It would be awesome to be able to do all this sort of stuff in L2, (except for maybe the invisible and super-fast), only having visual effects attached to the various actions - similar to what you're suggesting, NovaNoah.
It might not be all that hard as far as work goes, either... from what I understand of morph targets, it's considerably easier to do that sort of stuff.