Page 3 of 3

Posted: Tue Oct 23, 2007 10:58 pm
by eriador
Well, I'm making slow but sure progress. The only problems I'm having now are with the filesystem interaction. It seems as if the code is using functions that are not only unsupported, but old as all hell. I guess I'll dig up another framework...

Eh. Learning opportunity ;)

Thanks for the help.

Posted: Wed Oct 24, 2007 8:28 pm
by Count Roland
sorry to break up the whole talking thing by adding something new, but there is more chance of people responding to it this way.
I can't get custom levels to work I set everything to what SHOULD make it work but it just won't... :evil: herees what I have for the documents tell me if you see anything wrong...
config;
Screenwidth:
1024
Screenheight:
768
Mouse sensitivity:
0.72
Use Developer Mode (shows FPS, allows infinite slow-mo, etc):
0
VBL sync:
1
Blood:
1
Blur:
0
Main Menu:
1
Custom levels:
1
Music:
0
azerty keyboard:
0
custom levels;
Number of missions:
2
Level type: (assassin=0, zombie=1)
0
Environment: (sunny=0, foggy=1, snowy=2, rainy=3, red=4, night=5)
3
How many different guns can assassins have:
1
List them: (0=unarmed, 1=sniper rifle, 2=assaultrifle, 3=magnum, 4=handgun, 5=grenade, 6=knife, 7=shotgun
0
One out of how many civilians is an assassin:
4
Starting gun: (see above)
0
How many magazines/grenades:
1
Time requirement:
100
Difficulty:(0 to 2, 1=normal)
1

Level type: (assassin=0, zombie=1)
0
Environment: (sunny=0, foggy=1, snowy=2, rainy=3, red=4, night=5)
2
How many different guns can assassins have:
1
List them: (0=unarmed, 1=sniper rifle, 2=assaultrifle, 3=magnum, 4=handgun, 5=grenade, 6=knife, 7=shotgun
0
One out of how many civilians is an assassin:
4
Starting gun: (see above)
0
How many magazines/grenades:
0
Time requirement:
100
Difficulty:(0 to 2, 1=normal)
1

Posted: Wed Oct 24, 2007 9:40 pm
by rudel_ic
Learn to post on topic, Count.

Posted: Wed Oct 24, 2007 10:55 pm
by Count Roland
I refuse to post on topic... plus this was easier to do then creating a new one, and it was as i said more likely to get a response

Posted: Wed Oct 24, 2007 11:34 pm
by rudel_ic
But how is anyone supposed to find the answer with the search function without reading a 1000 topics first if everyone would behave that way?
If you post a meaningful question in a new thread with a precise title, it simply makes sense.
Or better, use the freaking search function in the first place. The result can be unbelievably helpful, like this thread right here. You're welcome.

Posted: Wed Oct 24, 2007 11:39 pm
by Count Roland
oh sorry... i hate it when i do that? and thanks.

Posted: Thu Oct 25, 2007 9:24 am
by Renegade_Turner
pwned

Posted: Wed Oct 31, 2007 3:16 am
by Kaleo
Usagi wrote:This post is to establish the longest possible PGI (Post Gap Interval) on the Wolfire forums: 3 years, 130 days, 17 hours, 37 minutes FTW!
Ive seen longer...
And it's not PGI, it's necromancy.

That is one DAMN big necro...