Sorry if this is the wrong thread, it's the only fan art related one I could find.

As you can hopefully tell, this is my interpretation of what a beaver race would be like in Overgrowth. The reason I chose beavers is because, well, I'm Canadian and beavers are one of our national animals.
I imagine the beavers to be the great builders and architects of the Overgrowth world. They are skilled carpenters and stone masons, and are known to have built some of the most sturdy and ancient structures that dot the landscape. They are not particularly fond of fighting, but when forced to, their style is extremely defensive. They are one of the only races to frequently use shields in combat.
A couple of notes:
- His necklace pendant is a stone carving of a stylized tree stump, as view from above. I forgot to mention but they are also great lumberjacks, and tend to cut down a lot of trees. The tree symbol is very prominent in their culture.
- While this character holds a hammer and a set of nails in his belt, the beavers in general are not the most skilled metalworkers around. The dogs are much better at this, but the beavers would prefer to build a nice house than a sword any day.
- While stereotyped to be weak and timid, beavers are actually very heavily muscled for their size. They need it to do all the heavy lifting and manual labour that is involved in building things.
- This guy would probably be some sort of npc in the game, who might give you missions or something like that. I don't think beavers would be very fun to play as.
Oh yeah, and I wasn't sure whether or not I should give him a tail. as I don't recall seeing any other Overgrowth races with tails. However, since the beaver's flat tail is one of its most distinctive traits (along with it's webbed feet), I decided to keep it in.
Hope you guys like it!