Overgrowth thoughts

Anything related to Wolfire Games and/or its products
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TheBigCheese
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Re:

Post by TheBigCheese » Wed Sep 16, 2009 5:31 pm

Megika wrote:Never played Toribash, I suppose?
Seriously good game. I play it a ton. Personally though, I prefer the akaido game mode without dismemberment, but it definitely works well the other gameplay types.

Another good example of perfectly implemented dismemberment is Fallout 3. While horribly unrealistic, seeing an enemy's head blow off their neck in complete slow motion never got old.

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nutcracker
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Re: Overgrowth thoughts

Post by nutcracker » Thu Sep 17, 2009 6:18 am

PetzI wrote:

Flying
One of the things that made me laugh in Lugaru was that rabbits would often show flying abilities well-beyond the ones a rabbit should have. Particularly when another rabbit would kick them and they would ragdollidly be sent flying. This was funny and felt gratifying, but was pretty unrealistic. So I was wondering how much this will be preserved in Overgrowth. If you make it too realistic, it will lose the charm Lugaru had of being able to kick an opponent's body at 50km/h into another opponent and knock him down, or to watch yourself ragdoll and go int othe sun after being bashed in the face by a wolf. But these things made the game look unprofessional and unrefined. This will require a lot of thought at balance from you.
Fail, Making rabbits fly is good experience and its awesome to leg cannon somebody a rock, and send the flying for miles :D

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Uberbeard
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Re: Overgrowth thoughts

Post by Uberbeard » Fri Sep 25, 2009 9:20 pm

Rabbits have pretty well built up legs. I don't see why you shouldn't be able to knock someone a good distance with a strong hit.

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