I was wondering if anyone new the technical details on actually how the city is implemented. I'm sure a pseudo random generator is used. I'm interested in how the infinite effect is implemented.
Thanks.
Black Shades Infinite City
Re: Black Shades Infinite City
The city generation in Black Shades was actually very simple: it's just a very large grid of equally sized block models. There are several different kinds of block models which are chosen (pseudo)randomly, and also rotated randomly using 90-degree intervals.
Re: Black Shades Infinite City
Ah, so the city is a finite grid. Thought I read on a site that city was generating geometry on the fly in realtime. Thanks for the clear up. Great game btw.David wrote:The city generation in Black Shades was actually very simple: it's just a very large grid of equally sized block models. There are several different kinds of block models which are chosen (pseudo)randomly, and also rotated randomly using 90-degree intervals.
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Re: Black Shades Infinite City
I'm pretty sure the map is actually infinite, as you move along it just loads more models.