Page 3 of 5
Posted: Sun Jan 08, 2006 9:52 pm
by Lisa
erazorhead wrote:haha turn-based lugaru -- that'd be a shame.
I wouldn't worry too much about that. It wouldn't be too much of a fighting game then, and that's what Lugaru's all about, isn't it?

Posted: Mon Jan 09, 2006 12:29 pm
by Crill3
Me confess.
Me write wrong.
Me no mean turn based.
Me mean H2H fighting game with RPG thingies like inventory.
Me so sorry.
Me never write wrong again, me promise.
Posted: Mon Jan 09, 2006 1:20 pm
by Silb
They learn some weird English in Stockholm

Posted: Mon Jan 09, 2006 2:01 pm
by rudel_ic
Wait until you talk to japanese people.
Posted: Mon Jan 09, 2006 5:52 pm
by Vib Rib
erazorhead wrote:haha turn-based lugaru -- that'd be a shame.
Isn't Lugaru 1
already turner-based?
Posted: Mon Jan 09, 2006 7:20 pm
by lpod100
...read it one more time carefully
and if it was a joke... im not laughing
Posted: Mon Jan 09, 2006 7:29 pm
by David
I thought it was amusing
Anyways, each point in the physics object can have a different amount of mass, and a different material type. Collision between physics objects works fine, but most of the time this kind of physics will be used for objects interacting with the environment more than each other.
Posted: Mon Jan 09, 2006 8:00 pm
by Silb
Let's face it: David is recreating the real world...
Posted: Mon Jan 09, 2006 8:04 pm
by rudel_ic
That is impossible.
To recreate the real world in a piece of software, the real world would already have to include this piece of software since it would become a part of the real world and so on and so on. Doesn't work. No way. Sorry.
Posted: Mon Jan 09, 2006 10:15 pm
by Nazgul11
Silb wrote:Let's face it: David is recreating the real world...
lol!
Don't forget to add my house! Oh, and me!

Posted: Tue Jan 10, 2006 8:57 am
by Crill3
Crill3 wrote:Me confess.
Me write wrong.
Me no mean turn based.
Me mean H2H fighting game with RPG thingies like inventory.
Me so sorry.
Me never write wrong again, me promise.
O jess, ve haev greyt engleish titcher hirr

Posted: Tue Jan 10, 2006 9:34 am
by LibrarianBrent
Insane. I'm hoping that I won't need to buy a new G5 just to run this game...

Posted: Tue Jan 10, 2006 10:48 am
by Crill3
Me is worried about meies video RAM
64MB. But 768 RAM...and 1.8 gaggaheinz.
Ez dat anuff?
Posted: Tue Jan 10, 2006 11:41 am
by Silb
@Crill: fgsfds? It's getting worse day by day
From David's
post on uDevGames:
"When writing a game, we have to remember that it will probably be released a year or two after we start working on it. This means that what is top of the line now like detailed shaders for lighting, shadows, special effects, and so on are going to be standard by the time our game is released. With that in mind, Phoenix is designed for today's high-end systems."
Let's just hope we can turn off some options like in L1.
Posted: Tue Jan 10, 2006 12:45 pm
by Crill3
Hmhm... yeah. That, or I'll have to sell this one and buy a new computer.
I WILL play Lugaru 2, no matter what!
