I like how he asked if any mortal could beat it on Insane.Renegade_Turner wrote:The link is a nice find aswell, but wouldn't it make more sense to actually give some links that discuss the sequel in any way? For example:
http://www.insidemacgames.com/news/story.php?ID=12989 <--- News about the progression of development on Lugaru 2.
http://www.macgamer.com/features/?id=2028&page=2 <--- Interview with David discussing, in short, a piece of Lugaru 2.
Wolfire Development Blog!
Rudel! That link just showed 4 of David's screenshots! You need to get the link for the news!
http://www.gamershell.com/news/30888.html
Chya, they totally know this new physics based movement is going to kick some serious ass.
Oh and on a entirely different note, did you guys know that you can hit control and + at the same time to increase the webpage's font size? I just figured that out today, hella trippy man (I'm not sure if it works for macs, but I think it would. It's pretty much soley based on the browser)
http://www.gamershell.com/news/30888.html
Chya, they totally know this new physics based movement is going to kick some serious ass.
Oh and on a entirely different note, did you guys know that you can hit control and + at the same time to increase the webpage's font size? I just figured that out today, hella trippy man (I'm not sure if it works for macs, but I think it would. It's pretty much soley based on the browser)
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- Gramps
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I'm glad Lugaru 2 is getting all these new features, and the whole game is being revamped since the first effort, but I hope David and whoever else don't forget to keep the core game appeals the second time around. It would be a shame if they focused on some things that would make it not feel as much like Lugaru as it used to. I have faith they know how to do it, no sweat, but I'm just saying that would worry me.
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- Wooter
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Like Halo 2?Renegade_Turner wrote:I'm glad Lugaru 2 is getting all these new features, and the whole game is being revamped since the first effort, but I hope David and whoever else don't forget to keep the core game appeals the second time around. It would be a shame if they focused on some things that would make it not feel as much like Lugaru as it used to. I have faith they know how to do it, no sweat, but I'm just saying that would worry me.
*ducks*
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- Gramps
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- Gramps
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In my opinion, which is more important than anyone else's, Halo 2 sucked and Halo was good.
Renegade Turner : Yes it did.
hdlsa : No it didn't.
Renegade Turner : Yes it did.
hdlsa : No it didn't.
Renegade Turner : Yes it did.
hdlsa : No it didn't.
Renegade Turner : Yes it did.
hdlsa : No it didn't.
Renegade Turner : Yes it did.
hdlsa : No it didn't.
Renegade Turner : Yes it did.
hdlsa : No it didn't.
Renegade Turner : Yes it did.
hdlsa : No it didn't.
Renegade Turner : Yes it did.
hdlsa : No it didn't.
Renegade Turner : Yes it did.
hdlsa : No it didn't.
Renegade Turner : Yes it did.
hdlsa : No it didn't.
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- Gramps
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I never give a shit about online play. Halo 1 felt funner when I was playing it than Halo 2. I can't explain the reasons why it played better, it just did. Anyway, none of this matters because Halo was only alright anyway. Half Life 2 is the undoubtedly the ultimate FPS title. The game far surpasses any game the XBox has ever coughed up, aside from KOTOR, which it is only marginally better than.
Last edited by Renegade_Turner on Mon Jun 19, 2006 8:42 pm, edited 1 time in total.