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Posted: Mon Mar 06, 2006 3:06 am
by David
Updated again!
Posted: Mon Mar 06, 2006 4:02 am
by Fournine
Wow... water... in Lugaru...
Posted: Mon Mar 06, 2006 7:39 pm
by hdlsa
Darn, I can't read it unfortunately. Something about using too much CPU for the hosting company.
Posted: Mon Mar 06, 2006 8:48 pm
by Jeff
It's back up. I bought the dedicated server this morning, so hopefully everything will be transferred soon. PowWeb sucks.
Posted: Tue Mar 07, 2006 6:31 am
by almondblight
Wow, this game is looking really great. I'll be sure to spread the word, Lugaru 2 deserves to be big.
Posted: Tue Mar 07, 2006 10:58 am
by Nuky
bob wrote:are u guys not aware that the point of the blog is to post relevant comments about the blog entires there; although you should be more reticent to post.
Sorry, I knew that. I pressed the reply bottun on the forum to say something along the lines of rudel's post, but got carried away with something else in the mid time and probably forgot what I was originally about to write..
Oh, and about the RSS, I already signed up the second time I visited the blog
*goes to check what's new*
Posted: Sun Mar 12, 2006 1:00 am
by Zantalos
More updates need to be made for this game. I'm not expecting anything more crazy than it is now, I just think that we should get every single update just to see what's going on. The log that was put into Black Shades was very interesting, I know I've read it more than once now. Something similar should be put with Lugaru 2 aswell. You must be alot busier now so I'm not expecting any new updates.
Your co-programmer Jeff could help just by posting more screenshots of things now, and everything in between. Like, how come you didn't update us when you decided to make Turners ears lopsided or when you gave the rabbits textures to go with the movement. I'm sure just adding more screenshots would take out alot of questions (or create a buttload of positive comments to go with them).
Posted: Sun Mar 12, 2006 4:59 am
by Jeff
Just to clarify, I'm not helping David at all - he is the sole programmer behind Lugaru. I agree, more updates would be fun and I can help with that.
Posted: Sun Mar 12, 2006 9:55 am
by lugaruperson
Awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I just have one question: What will the system requirements be????

Posted: Sun Mar 12, 2006 11:22 pm
by David
Updated again
Posted: Sun Mar 12, 2006 11:53 pm
by Nazgul11
Wow, amazing! Keep 'em coming!

Posted: Mon Mar 13, 2006 11:21 pm
by BunnyWithStick
lugaruperson wrote:Awesome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I just have one question: What will the system requirements be????

Ok, butting in to an unknown to me topic (mostly) again: Lugaruman100
predicted the system requirements for lugaru 2 in
this topic
or just look at this quote
Lugaruman100 wrote:Predicts system requirements for the macintosh version....
Mac OS 10.4 or higher.
Intel Core Duo 1.8 ghz or faster.
256 mb vram card ATI Radeon 9700/Geforce FX 5700 or better.
768 mb of RAM.
5 GB of free disk space.
Ask Lugaruman100 about the things like the 256 mb vram card and 5GB(????) space, not me

Posted: Mon Mar 13, 2006 11:30 pm
by Albab
Ask Lugaruman100 about the things like the 256 mb vram card and 5GB(????) space, not me

[/quote]
Actually, I think myst:revelation needs that kind of power. So really, if you can run that, this should work.
Posted: Tue Mar 14, 2006 12:28 am
by Kalexon
This effect will be used for heat haze, water refraction, fire distortion, and so on.
And it will serve as an awesome player camo.

Posted: Tue Mar 14, 2006 12:30 am
by Nazgul11
Albab wrote:Actually, I think myst:revelation needs that kind of power. So really, if you can run that, this should work.
I have a myst rev box sitting right next to me...uhhh, it says that the minimum vram reqs are 32MB and the recommended is 64MB. (both Mac and PC) Are you thinking of the new myst game? (myst V: end of ages) Its the one that uses a 3D engine instead of just all pictures and videos. That would make more sense.