Throwing swords???????help

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DeAlerOfDeAth
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Throwing swords???????help

Post by DeAlerOfDeAth » Sun May 07, 2006 6:41 am

how do you get throwing swords ???????

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Crill3
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Post by Crill3 » Sun May 07, 2006 10:26 am

Err.. there are no throwing swords :?

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ablationer
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Post by ablationer » Sun May 07, 2006 10:32 am

maybe a resized knife , if it's possible in any way ...

Zantalos
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Post by Zantalos » Sun May 07, 2006 11:40 am

So basically, Levbot created the idea's for throwing swords and other modified weapons. What you have to do is:
1. Back up all your data/models folder, in case you want to go back.
2. Open the models folder and delete the file named Throwingknife.solid
3. Copy and past a new Sword.solid file
4. Rename the duplicate file to, throwingknife.solid
5. when you play Lugaru, your knife should be shaped like a sword, but it still acts like a knife

Hope that helps :P

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ablationer
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Post by ablationer » Sun May 07, 2006 11:59 am

does this mean you could take any model and use it has anything else ? like using a rabbit as staff and smash others with it ? XD !

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Crill3
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Post by Crill3 » Sun May 07, 2006 12:00 pm

Yup, try it..

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ablationer
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Post by ablationer » Sun May 07, 2006 12:12 pm

oh yeah that works , it comes out a bit messy , but it's fun :lol:

Zantalos
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Post by Zantalos » Sun May 07, 2006 12:21 pm

heh heh, just tried that rabbit staff and it works pretty well. It's cool because all the impacts happen when the object hits them. Turner holds the wooden staff differntly but now the attacks look different. The verticle strike throws the enemies left, not straight down, the horizontal swing has a longer backhand motion.

DeAlerOfDeAth
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Post by DeAlerOfDeAth » Mon May 08, 2006 8:28 pm

i dont get it explain to me "bunnystaff" :shock:

Zantalos
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Post by Zantalos » Mon May 08, 2006 9:49 pm

open the models folder, and delete the staff.solid file
copy and paste a new body.solid and rename it to staff.solid

it's pretty much exactly like the the turning the knife into a sword, except this time it's the bunny model replacing the staff.

¡PH34R!
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Post by ¡PH34R! » Tue May 09, 2006 8:53 am

Hhaa thats kewl :twisted: if only you could pick up bunny's and use them as weapons thatd be awesome in the heat of battle you run out of weapons and pick up an unconcious rabbit and beat the crap out of any surrounding rabbits wi their budyy bunnny! lol

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Post by pyros soul » Sat May 13, 2006 10:25 am

Crill3 Said:

Err.. there are no throwing swords



True, but in slomo, press X to change the knife into a sword (works on full version only)

EDit: Must press X in the middle of throwing the knife (press X twice to throw a staff)

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Crill3
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Post by Crill3 » Sat May 13, 2006 11:57 am

Dealerofdeaths question was so straightforward and with so many
confusing questionmarks that I thought he thought there were official
throwing swords in the game.

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Renegade_Turner
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Post by Renegade_Turner » Sat May 13, 2006 1:59 pm

Yes, multiple question marks DO confuse me.

Zantalos
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Post by Zantalos » Sat May 13, 2006 2:24 pm

Man that's crazy! I had no idea you could do that!

The staff gets stuck inside the sand when you miss the throw, that's really cool! And better yet, when you throw it into an enemy, it slams into them, instead of going through them. That's amazing, how does the game tell between a blunt surface and a sharp surface? This is hella sick programming!

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