Page 1 of 1
Is it just me...
Posted: Wed May 17, 2006 7:38 pm
by Homocidal Ham
...or does lugaru have too simple of a plot
No offence but I just can't help but want more "substance"
All it is: family murdered, kill raiders, find out betrayal, kill wolves and avenge family
maybe I should stop complaining, but I just think there should be more
Posted: Wed May 17, 2006 7:52 pm
by lpod100
maybe you should make a new campaign...
Posted: Wed May 17, 2006 8:42 pm
by leDoOd
David focused more on the combat system than the storyline, and it shows.
Posted: Wed May 17, 2006 8:46 pm
by zip
leDoOd wrote:David focused more on the combat system than the storyline, and it shows.
The campaign became available in the betas only about a month or two before the game was released. It was maybe a bit rushed.
But if you dislike it.. expand

Posted: Thu May 18, 2006 11:24 am
by Renegade_Turner
I prefer playability over story any day. If you want a more intricate story, prepare for a worse game.
Posted: Thu May 18, 2006 1:15 pm
by Ninjas
I think the plot is fine. There isn't much character developement. I mean, there are all sorts of cool movies with less plot.
Posted: Fri May 19, 2006 8:55 am
by Nuky
*cough*Hollywood*cough*
Posted: Fri May 19, 2006 11:12 pm
by Homocidal Ham
I have a plot but i think its too much of a sci-fi thing
Im a sci-fi nut
but it would be kind of complex, it would explain alot of things
and it would be large
maybe ill turn it into a campain
Posted: Sat May 20, 2006 2:32 pm
by Jeff
Go for it. I would like to see you make a better plot than David's.
Posted: Sat May 20, 2006 2:36 pm
by leDoOd
^ sounds like a challenge.

Posted: Sat May 20, 2006 3:13 pm
by »StaffShock«
^Ditto, I'm already working on a campaign with a pretty ineresting plot. It's got foxes!
Posted: Sat May 20, 2006 3:15 pm
by Sectaurs
I need the barest excuse to kill things with a ninja-rabbit.
The story could have involved rainbows from outerspace that caused anything with fur to itch terribly, thus making the critters in happy-time forest irritable and cranky. As long as I had an excuse to attack anything that moved.