Questions about Lugaru 2
Already done. I have my button set to Q but I'm not sure if that's the default... it's in the controls, just look. Also, doing the tutorial helps.
And as for the additional attacks.. I don't know why that is, it's probably to keep you from just kicking them in the air untill they're dead. I have kicked a dead body in midair hundreds of times so it's not cause they're ragdolled...
And as for the additional attacks.. I don't know why that is, it's probably to keep you from just kicking them in the air untill they're dead. I have kicked a dead body in midair hundreds of times so it's not cause they're ragdolled...
Last edited by Sage on Wed Sep 06, 2006 9:23 pm, edited 1 time in total.
Oh... duh... sorry, I don't have a very high brain capacity :/
That would be interesting, and would keep you on your toes (or paws? Whatever) and would force you to hit that supar doopar catch button at the right moment. (or be like me and run like a sissy)
EDIT: And they pull their hand back when they're about to throw it...
That would be interesting, and would keep you on your toes (or paws? Whatever) and would force you to hit that supar doopar catch button at the right moment. (or be like me and run like a sissy)
EDIT: And they pull their hand back when they're about to throw it...
And not only that, but they would be able to throw it anytime they want, (IE: you're in the middle of a leg sweep) and it doesn't even matter if you hit roll or not, you can still die if you don't completely dodge the knife! Like, you try to dodge but then realize you didn't cartwheel at an 80 degree angle so you still catch one in the chest and die or, you're fighting a ton of rabbits and one of the bastards throw a knife, half way while you're getting leg sweeped, CHEAP!
Yeah, in order to have knives, you'd have to nerf the AI (which sucks), or add in a hella long animation for people to recognize a knife throw (but that just doesn't make sense to wind up like that). That might suck total ass for new comers to Lugaru, that would just be way too overwhelming. Knife guys were already pretty hard to kill in Lugaru 1 (not anymore, but if you ever show it to some who has never played it before, you remember right away how hard this game was when you started) now imagine the knife guy randomly throwing instant kills at you.
Well actually, this makes sense. All of the pros seem to really like the idea of enemies throwing instant kills at you. So that's good, at least Lugaru is scientifically proven that regular people can master it. The answer should just be simple then, on insane, enemies throw knives at you (just like how on insane, wolves can tackle and animal run at you), and at normal difficulty, they don't. You don't have to imbalance or nerf any AI when people get this good at Lugaru, I just realized that.
Yeah, in order to have knives, you'd have to nerf the AI (which sucks), or add in a hella long animation for people to recognize a knife throw (but that just doesn't make sense to wind up like that). That might suck total ass for new comers to Lugaru, that would just be way too overwhelming. Knife guys were already pretty hard to kill in Lugaru 1 (not anymore, but if you ever show it to some who has never played it before, you remember right away how hard this game was when you started) now imagine the knife guy randomly throwing instant kills at you.
Well actually, this makes sense. All of the pros seem to really like the idea of enemies throwing instant kills at you. So that's good, at least Lugaru is scientifically proven that regular people can master it. The answer should just be simple then, on insane, enemies throw knives at you (just like how on insane, wolves can tackle and animal run at you), and at normal difficulty, they don't. You don't have to imbalance or nerf any AI when people get this good at Lugaru, I just realized that.