Fire avoidance...
-
Grayswandir
- Short end of the stick
- Posts: 3655
- Joined: Sat Oct 08, 2005 12:37 am
- Location: Robbing the cradle.
Fire avoidance...
I mentioned this previous in the "New Campaign" thread. On the last level of the campaign (Ice Cave...), if you just run as fast as you can (or you can take your time and kill enemies as you meet them...) to the firepit and then just go all out and do a faux-suicidal charge, at least one of the wolves (usually a wolf...) will run into the fire. Now, as everyone knows...the AI is set to avoid firepits whenever possible. But here's the weird thing...they seem to ignore dead bodies that are on fire. So you can light one enemy (doesn't have to be the Ice Cave...any level with a fire in it...) on fire (using any means...) so they burn to death...then start running around their body. All the enemies will chase after you, stepping over their dead comrade, catching on fire as they do...you don't have to touch anyone...
When you crouch next to a dead(ish) body, you know how that you can send the body flying? well, if the body is on fire, you can send the body on fire flying at another enemy. Not only will it possibly kill the enemy, the flames will finish him off.
Works great when two enemies are charging from the same direction, one gets hit and the other catches on fire. Two birds with one stone
Works great when two enemies are charging from the same direction, one gets hit and the other catches on fire. Two birds with one stone
-
BunnyWithStick
- Gramps, Jr.
- Posts: 4297
- Joined: Mon Dec 05, 2005 12:14 am
- Location: New Zealand