Should Lugaru ever be a console game?

The place to discuss all things Lugaru.
User avatar
Colicedus
forom-muppat-yoda
Posts: 2592
Joined: Thu Aug 10, 2006 4:57 am
Location: Where ever your mind takes you

Post by Colicedus » Sat Dec 02, 2006 11:55 am

Well said. :)
although it could be Mistaken for a BFG 9000.

The_Spelunker
Posts: 40
Joined: Thu Nov 30, 2006 2:49 am
Location: Florida, US
Contact:

Post by The_Spelunker » Sat Dec 02, 2006 1:16 pm

I'm trying to make controls that don't use the nunchuk. Can any of you think of ways to only use the remote to play?

User avatar
rot
Posts: 5
Joined: Fri Mar 04, 2005 1:47 am

Post by rot » Mon Dec 04, 2006 4:45 am

The_Spelunker wrote:Can any of you think of ways to only use the remote to play?
I'm pretty sure it wouldn't be worth it to build the game strictly using the Wii remote. The main reason is that there would be way too many gestures to have to deal with. Also its not immersive enough. One remote would cut the options in half. you can do the same things with the nunchuck that you can with the remote--the main difference is that the nunchuck can't run without the remote.

Graphics wise, I think Wii is plenty good enough. Though it would be nice to see Lugaru's visuals on PS3, though I wouldn't dare drop money into one of those systems. Epecially for development as I heard it costs $30000 for the dev package. For the Wii its only $1700 according to Nintendo's dev site www.warioworld.com.

Zantalos
The Postman
Posts: 1589
Joined: Thu Feb 23, 2006 10:43 pm
Location: Santa Clara,CA

Post by Zantalos » Tue Dec 05, 2006 10:15 pm

This is totally irrelevant but, check this out you can use the Wii to play games on your computer.

http://www.gametrailers.com/umwatcher.php?id=25129

It's pretty useless as anything efficient buy hey, I thought it was interesting enough to see.

The_Spelunker
Posts: 40
Joined: Thu Nov 30, 2006 2:49 am
Location: Florida, US
Contact:

Post by The_Spelunker » Wed Dec 06, 2006 9:14 pm

rot wrote:
The_Spelunker wrote:Can any of you think of ways to only use the remote to play?
I'm pretty sure it wouldn't be worth it to build the game strictly using the Wii remote. The main reason is that there would be way too many gestures to have to deal with. Also its not immersive enough. One remote would cut the options in half. you can do the same things with the nunchuck that you can with the remote--the main difference is that the nunchuck can't run without the remote.

Graphics wise, I think Wii is plenty good enough. Though it would be nice to see Lugaru's visuals on PS3, though I wouldn't dare drop money into one of those systems. Epecially for development as I heard it costs $30000 for the dev package. For the Wii its only $1700 according to Nintendo's dev site www.warioworld.com.
The remote being used by itself makes it more accessible to everyone, and it simplifies it with only one controller even if you have to learn all the controls for it. Don't worry, the tutorial will teach all the controls anyway.

Oh no, my dream come true! Wiimote on the computer! Add that to this: www.gamemaker.nl and you can create your own Wii game! You can play Lugaru with the Wiimote of course! :shock:

User avatar
RhinoG
Posts: 101
Joined: Tue Nov 07, 2006 2:16 am
Location: Crazy Alaskan People

Post by RhinoG » Thu Dec 07, 2006 1:37 am

Lugaru will NEVAR be on console,




EVAR!!!!

User avatar
rudel_ic
official Wolfire heckler
Posts: 2193
Joined: Sun Aug 28, 2005 11:19 pm
Location: Hamburg City
Contact:

Post by rudel_ic » Thu Dec 07, 2006 1:41 am

This link should be interesting for anyone who's interested in trying his WII controller on his PC.

Post Reply