The Hanging Twitch-Jump
Jump at the corner where the ceiling and the wall meet, and make sure that you get as near to the corner as possible...the angle of the walls also has to be near 90 degrees. Now mash jump repeatedly and watch Turner hover in the air and go into convulsions.
The More You Know.
The Multiple Neck Snap to Head Bounce
Requires a bit of timing and it doesn't always work.
Run and then jump as far forward down a hill as you can. Right before you hit the ground, do a flip in the air so you land on your head, then as you bounce in the air again, press the flip key again and keep doing it as Turner is about to touch to ground until you get him to land directly on his head. Usually Turner will die at some point in the near future, but you should be able to get him to bounce on his head or do a headstand for a few seconds before he flops over like a sack of potato's.
The More You Know.
To Go Where No Mammal Has Gotten Stuck Before...
Doesn't always work...
Run at a block or thick structure and let an enemy kick you in the back of the noggin'. Be prepared to roll as you get kicked so that you end up halfway in the block and when you hit the ground, you should end up rolling through it and you'll be inside the block.
Flaming Turner-pult
Requires cheating.
Find a crowd of enemies and then get a distance away from them so they don't come running after you. Run up a hill and then ramp/bounce yourself into the air so that you're in an uncontrolled, spinning, ballistic motion towards you're unsuspecting foes. Light yourself on fire while you're in the air and see how many enemies you can bowl over and ignite before you die.
Yeah...these are utterly useless and don't really help you...but they can be funny to watch. Maybe it's because it's 4AM right now, so I find it funny.
Turner's Useless Techniques
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Grayswandir
- Short end of the stick
- Posts: 3655
- Joined: Sat Oct 08, 2005 12:37 am
- Location: Robbing the cradle.