OH NOOOO!!!!

The place to discuss all things Lugaru.
eastshore4
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OH NOOOO!!!!

Post by eastshore4 » Wed Apr 18, 2007 7:25 pm

I've played through this game many times, and never realized that in the level where Turner talks about how there may be women and children in the wolves lair and how he doesn't care... I never realized there are actually little wolves that you kill! I saw one of them running towards me with it's stubby little feet and big head, and it just hit me. I feel really bad playing the game now... yeah yeah it's just a game, but I feel bad killing the cute little wolves, gives me a whole new take on our hero's level of morality as well.

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Colicedus
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Post by Colicedus » Wed Apr 18, 2007 7:32 pm

Well they are dumb enough to attack him.
any way, there simply rescaled wolves using the Debug Editor.
any way, look at it this way:

There Gonna Kill you, There gonna grow up to be a hassle. With out them, you are not gonna have angry pups running around after you trying to avenge there alpha wolf.

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BunnyWithStick
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Post by BunnyWithStick » Wed Apr 18, 2007 7:37 pm

Personally, I can't understand the difference between killing an adult and killing a child. The only difference is age! :?

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nerodx
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Post by nerodx » Wed Apr 18, 2007 8:19 pm

woah...i never noticed that
really? where are they?

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Viking Zippy
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Post by Viking Zippy » Wed Apr 18, 2007 9:27 pm

BunnyWithStick wrote:Personally, I can't understand the difference between killing an adult and killing a child. The only difference is age! :?
Innocence. Children are less likely to have done something 'wrong' than adults.

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Colicedus
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Post by Colicedus » Wed Apr 18, 2007 9:41 pm

really? oh well...

*Incinerates more childeren*

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BunnyWithStick
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Post by BunnyWithStick » Thu Apr 19, 2007 12:14 am

This doesn't change anything. Besides, what does innocence have to do with it?

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Post by Zantalos » Thu Apr 19, 2007 12:55 am

Everything?

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BunnyWithStick
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Post by BunnyWithStick » Thu Apr 19, 2007 1:21 am

Tell that to a mentally ill serial killer.

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Post by Zantalos » Thu Apr 19, 2007 1:48 am

Turner is a good guy, he won't just kill innocent children.

Col is right though, Turner knows why he has to defend himself. If the wolf pups are stupid enough to attack him, well it's sad and I'm sure Turner doesn't take joy in seeking out and killing puppies, but there was no other choice in this situation.

Same goes for killing fathers and husbands. Turner knows they are innocent and he doesn't want to do it, but he will if he has to. He's not a mentally ill serial killer, because killing is his last option he is simply forced to take.

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invertin
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Post by invertin » Thu Apr 19, 2007 1:57 am

Turner's personallity changed alot in lugaru. At the beginning he was stupid, gullible, but a nice guy. By the end he's a merciless killer. The children were only attacking because, well, what would you do if someone ran into your house with a sword? Well, yeah you would run away. But what if you were a wolf? No. You'd fight to protect your friends. Turner isn't acting in self defence, the wolves are.

I still like killing them though. I'm a merciless killer in every game EVER! Even sims!

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Colicedus
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Post by Colicedus » Thu Apr 19, 2007 3:14 am

I think Grief and the loss of your friends (Turner kills Jack if i remember, and Skipper in a way was kind of responsible for the loss of Ts family, So I don't think they are going to be noted as Friends) in a way could have made Turner did go mentally ill.

To kill some one for the first time is a very Traumatic moment.
after the next Ten it becomes an easier deed, as easy as slicing butter with a hot knife.

or so I am told.

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rudel_ic
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Post by rudel_ic » Thu Apr 19, 2007 3:51 am

It adds to the (b-movie-like) drama.

Sephiroth did the same stuff in FFVII, a lot of people complained, the game was still cool, partly because of this scene.

Funny story: Molyneux' team first put children into Fable, but their alpha testers began to only slay children for the fun of it. So they took the kiddies out.

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Colicedus
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Post by Colicedus » Thu Apr 19, 2007 6:25 am

Guts, I would have had tones of fun.
Its better to beat CGI children than real children I think.

* Incinerates even more children *

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Usagi
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Post by Usagi » Thu Apr 19, 2007 6:43 am

I think this is one of the more interesting topics in this forum, and perhaps one of the more important topics in the whole philosophy of gaming and game development.

It's also the very topic that drove me to leave the forum almost two years ago.

I'm glad T at least pauses to consider his actions, even though he finally decides he doesn't care. But what's truly behind that decision is open to debate and interpretation.

We've discussed killing and death and morality elsewhere, but this touches on important questions:
- Do games with an emphasis on carnage and killing desensitize gamers to the pain and suffering their actions would have in the real world?
- Do games intentionally pander to blood-thirsty sex-starved males, or are they just designed by and attract blood-thirsty sex-starved males?
- Do the moral and ethical choices made in a virtual world have any impact on those types of choices made in a real world?

The list is long; yah, they're only pixels, but we spend a lot of time with them. Are we really only controlling them, with no effect on us, or are they gradually rewiring our brains?

Don't know the answers to these questions, but I do feel some remorse at times playing the campaign, and I'm glad I do. And I'm glad others on this forum take some time to reflect on these questions, too.

On a side note, try turning the little wolves into little versions of yourself. The result is hilarious.

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