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Themes of Lugaru

Posted: Fri Aug 15, 2008 3:46 pm
by Henrymou
I can see that all the Lugaru games have lessons in common
1. Monarchies never seem to work
2.Wolves are never to be trusted, since they only want to feed on rabbits.
3.The rebels always want to over through the government in place, yet they always establish another monarchy.
can anyone else think of some themes? :?:

Posted: Fri Aug 15, 2008 5:16 pm
by Chainsaw man
-Rabbits must wear cloths in order to be politicaly correct for lituarture.
-St Peter was a Rabbit.
-Cows are dangerus with Glaves.
-If you punch some one with ten percent more strgenth that turner you will cause them to blow up.
-Chainsaw's are just as deadly as a Dagger when thrown (see My mod from a year back called Chainsaw mod, you might find it in Chainsaws:Twisted:)
-Turner was not a good forensics (revert to Comic made by Vib-ribbs)
-People who live in Square houses shouldent throw rabbits.
-If you want to despose of a dead body, punch it into a corner of a wall, do it right first time and you whont leave any evidence (a bug in Lugaru)
-If you want to learn to speak rabbit, all you need is some old wine and two front teeth (Dev joke)

Um... yea...

eh

Posted: Tue Aug 26, 2008 3:37 pm
by Henrymou
Actually if you punch someone on 10x strength as turner and they hit a wall they asplode, otherwise they just fly really far. If you pull a spinecrusher on strength 100 they explode into a pile of sour cream

Re: Themes of Lugaru

Posted: Tue Aug 26, 2008 8:43 pm
by Renegade_Turner
Some blatantly missed themes.

- Corruption of power.
- Vengeance.
- Racial discrimination (the different species and their prejudices representing this).

etc. etc.

There's plenty there if you look for them.