Page 1 of 1

Heightmap

Posted: Wed Feb 04, 2009 4:02 pm
by Healey
Not sure where to post this but, what do you mean when you talk about heightmap? I'm hoping it has to do with all the hills on the ground, because I would love to change it so its just flat.

Re: Heightmap

Posted: Wed Feb 04, 2009 4:05 pm
by Glabbit
I do believe that is the case, yes.
Do correct me if I'm wrong.
It's unpleasant to be wrong.

Re: Heightmap

Posted: Wed Feb 04, 2009 4:11 pm
by Healey
well how do i modify it?

Re: Heightmap

Posted: Wed Feb 04, 2009 4:14 pm
by Groveller
Edit the \Lugaru\Data\Textures\heightmap.png file.

Re: Heightmap

Posted: Wed Feb 04, 2009 4:20 pm
by Lotus Wolf
Like this:
Picture A is the original heightmap, as a .png texture in "Textures".
Picture B is a new one i am using for a mod thats been long underway.
Picture A
Picture A
heightmap.png (45.28 KiB) Viewed 2053 times
Picture B
Picture B
heightmap.png (30.2 KiB) Viewed 2054 times
the image of the heightmap is grayscale, therefor there are only black and white shades. lighter shades are higher, so when you see an area of white, surrounded by black, you know its a hill. so if you wanted a completely flat one (booooring IMO) you would choose a shade of gray and make the entire 256x256 .png image that shade, then replace the original one in "Textures" with your new one.

Re: Heightmap

Posted: Wed Feb 04, 2009 4:21 pm
by Healey
thanks but how should i edit it to make it flat?

edit:
oh i see thanks, i was typing that right as you posted it, so i didnt read it all the way.