Red Dots on World Map

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NinjaRabbits
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Red Dots on World Map

Post by NinjaRabbits » Sun Apr 05, 2009 5:16 pm

Long story short : I don't get it!!!!!

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McJoggin
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Re: Red Dots on World Map

Post by McJoggin » Sun Apr 05, 2009 6:38 pm

Gonna hafta be a little more specific.

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Count Roland
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Re: Red Dots on World Map

Post by Count Roland » Sun Apr 05, 2009 9:40 pm

well maybe this would be a good way of explaining it, go to Lugaru:Data:Campaigns:Main.
in main you should see something like
Level 1:
Name: svenroad
Description: Giant_Ruins_-_start_new_campaign!
ChooseNext: 0
NumNext: 1
NextLevel: 2
LocationX: 197
LocationY: 370

LocationX and LocationY are the locations on the map texture found in Lugaru:Data:Textures:World.png
The locations are measured in pixels with 1,1 being in the upper corner of the map. the first one is locationx, the second, location y. use an image editing program, (gimp, photoshop etc.) to open it in gimp the locations are read at the bottom left of the window. therefore if I wanted to have a red dot up at the upper left of the screen, I would type;
LocationX: 1
LocationY: 1
and that would be the location of the first level.

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NinjaRabbits
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Re: Red Dots on World Map

Post by NinjaRabbits » Mon Apr 06, 2009 10:25 am

I thank you.

Edit: What about when it comes to the Mac?

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Lotus Wolf
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Re: Red Dots on World Map

Post by Lotus Wolf » Wed Apr 08, 2009 7:15 pm

same deal
open the world texture with a basic image program and find the coordinates.

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NinjaRabbits
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Re: Red Dots on World Map

Post by NinjaRabbits » Thu Apr 09, 2009 5:08 pm

Well mi Mac don't like workin' that wey.......


Edit: And another thing: how do you have it so one level goes on to the next?

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Lotus Wolf
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Re: Red Dots on World Map

Post by Lotus Wolf » Thu Apr 09, 2009 9:21 pm

*headdesk*

sorry, i can't even explain that... You need the wiki.

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Count Roland
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Re: Red Dots on World Map

Post by Count Roland » Fri Apr 10, 2009 6:45 pm

Level 1:
Name: svenroad
Description: Giant_Ruins_-_start_new_campaign!
ChooseNext: 0
NumNext: 1
NextLevel: 2
LocationX: 197
LocationY: 370

ok so this would be the first level meaning that when you start the game it'd be what's showing up on the map. choosenext is what determines whether it loads the next level with a loading screen, without, or goes to the map for you to select it. I believe it goes like this
0=loads without loading screen
1=loads with loading screen
2=loads map screen
numnext is how many levels are next, this should always be 1 as everything else is broken.
next level is the number of the next level, which in this case is level 2 which would appear next in the campaign file.

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NinjaRabbits
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Re: Red Dots on World Map

Post by NinjaRabbits » Sat Apr 11, 2009 10:24 am

ok..... That helps to a point........ I'll check it then get back to you!

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Count Roland
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Re: Red Dots on World Map

Post by Count Roland » Sat Apr 11, 2009 8:53 pm

0 = Immediately load next level at the end of this one.
1 = Go back to the world map.
2 = Don't bring up the Fiery loading screen. Maybe other things, I've not investigated.
I messed up.

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Lotus Wolf
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Re: Red Dots on World Map

Post by Lotus Wolf » Sat Apr 11, 2009 10:37 pm

Count Roland wrote:2 = Don't bring up the Fiery loading screen. Maybe other things, I've not investigated.
I've investigated, it loads the next level immediately, AND starts the player at the exact place the last level ended.

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NinjaRabbits
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Re: Red Dots on World Map

Post by NinjaRabbits » Sun Apr 12, 2009 6:52 pm

I'll bear that in mind.

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