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Red Dots on World Map
Posted: Sun Apr 05, 2009 5:16 pm
by NinjaRabbits
Long story short : I don't get it!!!!!
Re: Red Dots on World Map
Posted: Sun Apr 05, 2009 6:38 pm
by McJoggin
Gonna hafta be a little more specific.
Re: Red Dots on World Map
Posted: Sun Apr 05, 2009 9:40 pm
by Count Roland
well maybe this would be a good way of explaining it, go to Lugaru:Data:Campaigns:Main.
in main you should see something like
Level 1:
Name: svenroad
Description: Giant_Ruins_-_start_new_campaign!
ChooseNext: 0
NumNext: 1
NextLevel: 2
LocationX: 197
LocationY: 370
LocationX and LocationY are the locations on the map texture found in Lugaru:Data:Textures:World.png
The locations are measured in pixels with 1,1 being in the upper corner of the map. the first one is locationx, the second, location y. use an image editing program, (gimp, photoshop etc.) to open it in gimp the locations are read at the bottom left of the window. therefore if I wanted to have a red dot up at the upper left of the screen, I would type;
LocationX: 1
LocationY: 1
and that would be the location of the first level.
Re: Red Dots on World Map
Posted: Mon Apr 06, 2009 10:25 am
by NinjaRabbits
I thank you.
Edit: What about when it comes to the Mac?
Re: Red Dots on World Map
Posted: Wed Apr 08, 2009 7:15 pm
by Lotus Wolf
same deal
open the world texture with a basic image program and find the coordinates.
Re: Red Dots on World Map
Posted: Thu Apr 09, 2009 5:08 pm
by NinjaRabbits
Well mi Mac don't like workin' that wey.......
Edit: And another thing: how do you have it so one level goes on to the next?
Re: Red Dots on World Map
Posted: Thu Apr 09, 2009 9:21 pm
by Lotus Wolf
*headdesk*
sorry, i can't even explain that... You need the wiki.
Re: Red Dots on World Map
Posted: Fri Apr 10, 2009 6:45 pm
by Count Roland
Level 1:
Name: svenroad
Description: Giant_Ruins_-_start_new_campaign!
ChooseNext: 0
NumNext: 1
NextLevel: 2
LocationX: 197
LocationY: 370
ok so this would be the first level meaning that when you start the game it'd be what's showing up on the map. choosenext is what determines whether it loads the next level with a loading screen, without, or goes to the map for you to select it. I believe it goes like this
0=loads without loading screen
1=loads with loading screen
2=loads map screen
numnext is how many levels are next, this should always be 1 as everything else is broken.
next level is the number of the next level, which in this case is level 2 which would appear next in the campaign file.
Re: Red Dots on World Map
Posted: Sat Apr 11, 2009 10:24 am
by NinjaRabbits
ok..... That helps to a point........ I'll check it then get back to you!
Re: Red Dots on World Map
Posted: Sat Apr 11, 2009 8:53 pm
by Count Roland
0 = Immediately load next level at the end of this one.
1 = Go back to the world map.
2 = Don't bring up the Fiery loading screen. Maybe other things, I've not investigated.
I messed up.
Re: Red Dots on World Map
Posted: Sat Apr 11, 2009 10:37 pm
by Lotus Wolf
Count Roland wrote:2 = Don't bring up the Fiery loading screen. Maybe other things, I've not investigated.
I've investigated, it loads the next level immediately,
AND starts the player at the exact place the last level ended.
Re: Red Dots on World Map
Posted: Sun Apr 12, 2009 6:52 pm
by NinjaRabbits
I'll bear that in mind.