The place to discuss all things
Lugaru.
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Nazgul11
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by Nazgul11 » Thu Dec 01, 2005 5:43 pm
Hi everybody! I love to draw, so I decided to start my own Lugaru art. I just finished it today.
So what do you think? I found it hard to do the face like it is in the game, but it ended up pretty good.
Last edited by
Nazgul11 on Thu Dec 01, 2005 8:38 pm, edited 3 times in total.
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Razor7
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by Razor7 » Thu Dec 01, 2005 7:23 pm
Not bad, it's better then what i can draw...
but this isn't really concept art. Concept art is done by the creators in order to get an idea of what they think he should look like. Usually by different angles and what is contrasted on him.
-TC
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Nazgul11
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by Nazgul11 » Thu Dec 01, 2005 8:30 pm
Thanks!
Yeah I know. I guess sometimes (unfortunately) any kind of game art is considered concept art. But yeah, the meaning for it is what you said. I'll change the name.
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Crill3
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by Crill3 » Fri Dec 02, 2005 12:49 pm
Nice
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michael_logie
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by michael_logie » Fri Dec 02, 2005 7:35 pm
you should design a mod totally drawn out of pencil...
that would be cool
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leDoOd
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by leDoOd » Fri Dec 02, 2005 9:59 pm
It would also be really hard, and wouldn't really work out.
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michael_logie
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by michael_logie » Sat Dec 03, 2005 3:31 am
i dont actually think it would be that hard...
you print out the wire frame draw your thing ontop scan it back in...
you mean it would take a long time...
and wouldn't really work out? what does that mean... it would look rad...
maybe you should think outside the square.
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Nazgul11
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by Nazgul11 » Sat Dec 03, 2005 2:24 pm
Thanks for the complement.
A mod like that would be very neat. Although I have to agree with leDoOd. It would be very hard, and also a long project. But if it was done right, it probably could work out.
Edit: Btw leDoOd, I like your avatar.
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zip
- lugaruguru
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by zip » Sun Dec 04, 2005 1:53 pm
The problem is that the edge of the model is always shfiting, so you can't draw the edges and have white in the center.
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Sectaurs
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by Sectaurs » Sun Dec 04, 2005 2:33 pm
zip wrote:The problem is that the edge of the model is always shfiting, so you can't draw the edges and have white in the center.
toon shaders, cell-shading, or an inversed shell textured pure black would accomplish that.
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Nazgul11
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by Nazgul11 » Sun Dec 04, 2005 9:00 pm
Overall, I don't think I want to try it.
Very interesting idea though michael_logie.
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leDoOd
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by leDoOd » Mon Dec 05, 2005 9:24 pm
Sectaurs wrote:zip wrote:The problem is that the edge of the model is always shfiting, so you can't draw the edges and have white in the center.
toon shaders, cell-shading, or an inversed shell textured pure black would accomplish that.
All of which are unsupported by David's engine.
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Albab
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by Albab » Mon Dec 05, 2005 10:27 pm
Dude, I don't mean to be mean, but... That's awful. 0_o
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Nazgul11
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by Nazgul11 » Mon Dec 05, 2005 11:09 pm
Albab wrote:Dude, I don't mean to be mean, but... That's awful. 0_o
If you are talking about my pic...it was only my first try.
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Jeff
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by Jeff » Mon Dec 05, 2005 11:30 pm
Don't get discouraged man, it's a good start.