Changes
- Decks corresponding with dungeon color.
- Decks being labled with numbers.
- Decks have more duplicates.
- Changed the player mats.
- Added limbo pile slot.
- Brightening the deck backs.
Working on
- Vertical layout for dungeon decks (easier to put cards on bottom)
- Changing the board
- Changing the font, adjusting positioning of text meshes
- New game length condition, killing one of 3 (new) bosses in hell ends the game.
- Add more coins.
- Add new cards.
- Re-balancing some of the card combos.
Here's a WIP Screenshot.
![Image](http://img547.imageshack.us/img547/5852/newboardwip2.jpg)
I'm not familiar enough with unity though, so most time is spent learning, cursing and scratching my head wondering why something refuses to work..