Multiplayer Implementation is happening.

The place to discuss all things Receiver.
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TehEpic
Posts: 54
Joined: Sun May 05, 2013 2:07 pm

Re: Multiplayer Implementation is happening.

Post by TehEpic » Wed May 22, 2013 11:38 pm

henpenben wrote:It's not dead. I checked his youtube two weeks ago; he said another update in 2-3 months. :D
Hurray!

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Parco Folgore
Posts: 143
Joined: Wed Apr 18, 2012 11:18 am

Re: Multiplayer Implementation is happening.

Post by Parco Folgore » Sun May 26, 2013 3:43 pm

It's isn't dead but I haven't had the time to work on it. I might have another update in the next 2/3 months if everything goes according to my plans. Sorry for taking this long but I have my day job + part time job at my company so I have very little time to everything else :(
cant wait until this is done, and together with oculus rift this game will double its awesomeness

Hexicube
Posts: 28
Joined: Tue May 14, 2013 12:30 pm

Re: Multiplayer Implementation is happening.

Post by Hexicube » Sun May 26, 2013 4:45 pm

Parco Folgore wrote:
It's isn't dead but I haven't had the time to work on it. I might have another update in the next 2/3 months if everything goes according to my plans. Sorry for taking this long but I have my day job + part time job at my company so I have very little time to everything else :(
cant wait until this is done, and together with oculus rift this game will double its awesomeness
Throw skype into the mix...

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liampieman
Posts: 12
Joined: Thu May 02, 2013 2:06 pm

Re: Multiplayer Implementation is happening.

Post by liampieman » Mon May 27, 2013 5:03 am

I just watched the multiplayer video and now I am SO EXCITED !!! oh god I cannot wait much longer. must have more news of receiver multiplayer. :!:

LazyAmerican
Posts: 16
Joined: Sat Jan 12, 2013 4:14 am

Re: Multiplayer Implementation is happening.

Post by LazyAmerican » Mon Jun 24, 2013 2:43 am

Would be amazing to have co-op for this game

Razor
Posts: 10
Joined: Wed Nov 23, 2011 12:15 pm

Re: Multiplayer Implementation is happening.

Post by Razor » Mon Aug 12, 2013 2:44 am

Probably not happening anymore.
The game he was working on, survivor zero, seems to have died.
(Website seems to not exist anymore)

He either has more time, or he said "fudge-all"

Razor
Posts: 10
Joined: Wed Nov 23, 2011 12:15 pm

Re: Multiplayer Implementation is happening.

Post by Razor » Mon Aug 12, 2013 2:44 am

Probably not happening anymore.
The game he was working on, survivor zero, seems to have died.
(Website seems to not exist anymore)

He either has more time, or he said "fudge-all"

juliobds
Posts: 16
Joined: Mon Sep 10, 2012 9:22 am

Re: Multiplayer Implementation is happening.

Post by juliobds » Sun Aug 18, 2013 5:52 pm

Razor wrote:Probably not happening anymore.
The game he was working on, survivor zero, seems to have died.
(Website seems to not exist anymore)

He either has more time, or he said "fudge-all"
We are indeed having some problems with our domain for some time now :(

About the multiplayer for receiver I don't believe I'll have the time to continue work on it. I am a games programmer during the day and I work on SZ during the night. I spend almost 15 hours a day programming and unfortunately there is no way to add more hours to the day :(

I will consider releasing what I've done so far. There might be a brave soul with more time than me that will like a project like this. I'm in Germany for GDC ATM so I don't have the project with me, once I get home I'll take a look at what I have.

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Parco Folgore
Posts: 143
Joined: Wed Apr 18, 2012 11:18 am

Re: Multiplayer Implementation is happening.

Post by Parco Folgore » Thu Aug 22, 2013 1:28 pm

would love it if you released the work you have done so far. btw how synced are the players actions so far?

oux0f
Posts: 13
Joined: Sat Aug 24, 2013 3:56 am

Re: Multiplayer Implementation is happening.

Post by oux0f » Sun Aug 25, 2013 7:24 am

Noooo

Ngoadam123
Posts: 1
Joined: Fri Aug 30, 2013 7:18 pm

Re: Multiplayer Implementation is happening.

Post by Ngoadam123 » Fri Aug 30, 2013 7:25 pm

Thank you julio for spending so much time making receiver multiplayer! Good luck

dustlight
Posts: 1
Joined: Mon Sep 02, 2013 3:45 am

Re: Multiplayer Implementation is happening.

Post by dustlight » Mon Sep 02, 2013 3:48 am

Multiplayer sounds awesome, I'm honestly hoping for a 1v1 mode where turrets and such are still generated, and you just hunt eachother down with whatever weapon you're given.

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Kyrexar
Posts: 8
Joined: Wed Oct 31, 2012 6:48 pm

Re: Multiplayer Implementation is happening.

Post by Kyrexar » Wed Sep 04, 2013 6:11 pm

juliobds wrote:About the multiplayer for receiver I don't believe I'll have the time to continue work on it. I am a games programmer during the day and I work on SZ during the night. I spend almost 15 hours a day programming and unfortunately there is no way to add more hours to the day :(

I will consider releasing what I've done so far. There might be a brave soul with more time than me that will like a project like this. I'm in Germany for GDC ATM so I don't have the project with me, once I get home I'll take a look at what I have.
Oh, this is sad =( this project looked so promising... I hope you can release it and someone can continue it. Good luck on your endeavours, you already did a great job with what you got so far, you should be proud of yourself =)

Ardivaba
Posts: 1
Joined: Sat Dec 14, 2013 9:23 pm

Re: Multiplayer Implementation is happening.

Post by Ardivaba » Sat Dec 14, 2013 9:24 pm

Meh, i'll just finish my own multiplayer implementation.

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