Potion Rat (Character Concept)

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Fwiller
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Potion Rat (Character Concept)

Post by Fwiller » Tue Aug 14, 2012 6:58 pm

Image

This character could be a secret find in the game. He could sell you potions that would give you small "buffs" to improve your performance. An example could be a speed potion, or an aggression potion (which would increase your strength). Tell me what you guys think of this idea. I really appreciate any sort of feedback.

(EDIT*)

Here's a newer concept drawing I just made not a minute ago because, I realized my skills have improved quite a bit since then.

Image

-Fwiller
Last edited by Fwiller on Sun Oct 28, 2012 2:28 pm, edited 1 time in total.

Themap
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Re: Potion Rat (Character Concept)

Post by Themap » Sun Sep 09, 2012 10:51 am

Strangely, that idea appeals to me !
I say strangely because I'm normally an apologist of keeping the game simple, with little to no UI, and certainly no fantasy settings( even though I love them in general )

That said, nice concept ;)

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Coincidence
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Re: Potion Rat (Character Concept)

Post by Coincidence » Sun Sep 09, 2012 5:13 pm

I would totally buy volatile substances from this guy.

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SavageCorona
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Re: Potion Rat (Character Concept)

Post by SavageCorona » Sun Oct 21, 2012 10:18 am

Fwiller wrote:sell
Is there even money in this game?

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Endoperez
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Re: Potion Rat (Character Concept)

Post by Endoperez » Sun Oct 21, 2012 2:15 pm

SavageCorona wrote:
Fwiller wrote:sell
Is there even money in this game?
Lugaru didn't have it. It's quite possible that it won't be in the main game. It could be modded in of course.

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Macrauchenia
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Re: Potion Rat (Character Concept)

Post by Macrauchenia » Sat Oct 27, 2012 9:57 pm

Honestly, I don't particularly care for this idea for the main game, but I saw this and couldn't resist posting it here.

Image

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Fwiller
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Re: Potion Rat (Character Concept)

Post by Fwiller » Sun Oct 28, 2012 2:03 pm

Macrauchenia wrote:Honestly, I don't particularly care for this idea for the main game, but I saw this and couldn't resist posting it here.

Image
Oh... My... God. That... that sure beats the pants off of my concept drawing.

feillins
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Re: Potion Rat (Character Concept)

Post by feillins » Thu Nov 01, 2012 11:09 pm

Actually the concept drawing is really great.
Last edited by feillins on Wed Nov 07, 2012 8:46 pm, edited 1 time in total.

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Fwiller
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Re: Potion Rat (Character Concept)

Post by Fwiller » Mon Nov 05, 2012 5:53 pm

oh, thanks :p

Cleptomancer
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Re: Potion Rat (Character Concept)

Post by Cleptomancer » Fri Nov 09, 2012 5:04 pm

Potion Rat could work very well. It all depends on the story. Just be careful to work it in a way that will fit with what you already have instead of making new things just to fit in one idea.
An example could be that the potions effect weapon damage via stat debufs, or changes the character's species temporarily. Also you wouldn't have to buy the potion if you fought for it instead, or killed the rat's enemies for him...

pastevez
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Re: Potion Rat (Character Concept)

Post by pastevez » Sun Nov 02, 2014 11:24 pm

Potion Rat?? why Not ?? Its a great idea for a game .. he have a potion of invisibility >??? hehehe :D

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Phoenixwarrior141
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Re: Potion Rat (Character Concept)

Post by Phoenixwarrior141 » Mon Nov 03, 2014 6:26 pm

pastevez wrote:Potion Rat?? why Not ?? Its a great idea for a game .. he have a potion of invisibility >??? hehehe :D
Sigh

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zpp policeman33
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Re: Potion Rat (Character Concept)

Post by zpp policeman33 » Wed Nov 05, 2014 10:06 pm

Holy shit all that art work is horrible!

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Endoperez
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Re: Potion Rat (Character Concept)

Post by Endoperez » Thu Nov 06, 2014 4:04 am

zpp policeman33 wrote:Holy shit all that art work is horrible!
Saying it like that gives the impression that you are horrible. Act polite and kind, and in my experience the other people will be kinder in return.

Yes' the art is messy and there's little contrast, but you know what? The images still tell more than the text alone! So it was a success.

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