Weapon Smithy
Weapon Smithy
The smithy is not open yet!
I have 2 things to ask, I am kind of a noob in making stuff so bare with me.
1:How do I make .Blend into .Solid?
2:whats the difference between .x and .solid
I have 2 things to ask, I am kind of a noob in making stuff so bare with me.
1:How do I make .Blend into .Solid?
2:whats the difference between .x and .solid
-
- Posts: 1119
- Joined: Tue Apr 22, 2008 2:16 am
- Location: Western Finland
Re: Weapon Smithy
Great, but lotus wold already got one going, and its awesome :/
Re: Weapon Smithy
I Know, I didnt want to like, take his ones name.
Re: Weapon Smithy
Good luck, hope you can get it going.
-
- official Wolfire heckler
- Posts: 2193
- Joined: Sun Aug 28, 2005 11:19 pm
- Location: Hamburg City
- Contact:
Re: Weapon Smithy
1. You model your model, then convert all faces to trianglesMaximus wrote: 1:How do I make .Blend into .Solid?
2. You generate UV mapping (shortkey U in edit mode)
3. You export the model as COLLADA 1.4. Settings:
4. You start Brainfart
:: Download Brainfart 0.3 at http://www.alice-dsl.net/wolf.mathwig/tools/brainfart/
:: Unpack it to somewhere
:: Start the archive "Brainfart.jar" that's in there - either by double-clicking it or from the terminal with the line
:: java -jar Brainfart.jar
:: ( Java6 has to be installed - get Java at http://java.com/ )
5. You convert your COLLADA model to a SOLID model with Brainfart.
:: The menu point is Extras -> Directly convert COLLADA to SOLID
:: The shortkey is F5
:: - First, you select your .DAE file (that's the COLLADA model you've exported from Blender)
:: - Then, you say where the .SOLID is supposed to end up and how it's called (that's the file
:: Lugaru understands as a model)
6. You make a backup of the whole folder called Data inside of the Lugaru folder (call the backup Data_ORIGINAL or whatever)
7. You copy the SOLID model to Lugaru/Data/Models
8. You replace the SOLID model you want to replace
:: So if you want Sword.solid to be replaced by your new model called Mesh.solid,
:: you delete the original Sword.solid and then rename Mesh.solid to Sword.solid
9. You try your new weapon in the game
If you want to know about texturing, watch my video tutorial. It's all explained in detail there.
You can download it at http://www.alice-dsl.net/wolf.mathwig/tools/brainfart/ and play it with VLC
They're two different 3D model formats.2:whats the difference between .x and .solid
.x is a Microsoft standard. I started the first conversion prototype with .x. But I stopped using it because there are problems with it. Instead, I took .dae (COLLADA) because it's very well-supported by all kinds of 3D apps.
.solid is David Rosen's secret 3D model format, which I reverse-engineered about a year ago so that people can make custom models.
If you need help that's more specific, then tell me which operating system you have (Windows, OSX, Linux).
I'll answer questions on a daily basis, so please be patient.
-
- Posts: 2218
- Joined: Sun Aug 31, 2008 6:03 pm
Re: Weapon Smithy
The Weapon Shop is not mine anymore, it's for anyone who's creating models, so you can post there, that way there aren't a bunch of threads for the same thing.
Re: Weapon Smithy
Then I'll post my weapons there, and this place can be like, Weapon making tutorials, or questions....Lotus Wolf wrote:The Weapon Shop is not mine anymore, it's for anyone who's creating models, so you can post there, that way there aren't a bunch of threads for the same thing.
I guess, Just random thinking
Edit: I cant do any Brainfart stuff for any reason..... I tried with the terminal, It wont work.
-
- official Wolfire heckler
- Posts: 2193
- Joined: Sun Aug 28, 2005 11:19 pm
- Location: Hamburg City
- Contact:
Re: Weapon Smithy
Please answer my questions. I want to help you, so I need to know these things.Maximus wrote: Edit: I cant do any Brainfart stuff for any reason..... I tried with the terminal, It wont work.
I don't want to have to guess answers in order to help you.
Did you install the right Java version?
If you enter
Code: Select all
java -version
On my computer, it's this:
Code: Select all
java version "1.6.0_13"
Java(TM) SE Runtime Environment (build 1.6.0_13-b03)
Java HotSpot(TM) Client VM (build 11.3-b02, mixed mode, sharing)
What operating system do you have?
Java on Mac OSX is shitty. It's outdated. If you have a dualboot setup, work in XP. If you haven't, you'd have to install an unofficial Java version.
Here is such a version: http://landonf.bikemonkey.org/static/soylatte/
If you're on Linux, you have to use the official Java version instead of OpenJDK. OpenJDK is not ready for production.
On Windows, Java runs perfectly fine if you have the current version installed.
You should be able to run Brainfart.jar with a doubleclick.
If that doesn't work, then open a terminal, use the cd command to get into the folder Brainfart.jar is in. From there, do
Code: Select all
java -jar Brainfart.jar
"It doesn't work" is too vague. Post errors, what your system is like and so on.
Re: Weapon Smithy
Personally, I'd encourage you to post your own weapons in your own thread. Otherwise, your stuff is likely to get buried under the enormous amount of chatter that goes on there.
-
- official Wolfire heckler
- Posts: 2193
- Joined: Sun Aug 28, 2005 11:19 pm
- Location: Hamburg City
- Contact:
Re: Weapon Smithy
Maximus, are you still playing with this stuff? Have you got it working?