Lugaru 2

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Lugaruman100
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Post by Lugaruman100 » Mon Jul 18, 2005 4:35 pm

David wrote:Turner is still going to be the main character 8)
Will Turner be able to use Doubleganger or any sort of ninjutsu?

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Post by Kalexon » Mon Jul 18, 2005 6:36 pm

Turner always sort of struck me as the straight forward, "tank" (to use MMOGs term) That pretty kicks down the door and goes in and kicks everyones butt. Just my impression. Besides Ninga's were only mercanaries or theives, so I don't think Turner will be getting ninga anything.
Last edited by Kalexon on Mon Jul 18, 2005 6:39 pm, edited 1 time in total.

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Post by David » Mon Jul 18, 2005 6:39 pm

He will be able to refine his combat skill and learn new techniques; he starts out strong and fast, but undisciplined.

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Lugaruman100
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Post by Lugaruman100 » Mon Jul 18, 2005 6:53 pm

Or maybe there will be wolfs with ninjutsu skills, or maybe not because ninja wolfs sound way too overkill for Turner.

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Post by HeIIMaster » Mon Jul 18, 2005 7:27 pm

Rofl, I can see it now Black Ninja Wolfs jumping buildings with lightning fast moves.
Yes i agree to that Ninja wolfs are to overkill for the little guy :roll:

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Post by leDoOd » Mon Jul 18, 2005 7:40 pm

I've had an idea.
In the shooter game Deus Ex, there is a cool sort of RPG skill leveling-up system, which I think could be cool in Lugaru 2.
Basically, you earn Skill points by accomplishing primary and secondary objectives, and those skill points can go towards upgrading skills like Weapon Accuracy, Swimming, etc. Skills cost more and more Skill Points as they go into higher levels.
Maybe there can be something sort of like the Deus Ex sort of upgrading system, except for fighting styles? It would be cool to upgrade things like jumping height, sword handling, and defence, or otherwise completely customize Turner's fighting style, physical traits, and skills.

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Post by hdlsa » Mon Jul 18, 2005 7:59 pm

Lol, I'm just wondering but is there gonna be any kind of magic/spells? Please dont flame....

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Post by Blorx » Mon Jul 18, 2005 8:05 pm

Nobody's gonna flame you but, I don't think so, I think David's not so into that...that would also be overkill for Turner, unfortunately :? . Also, I think levelling up would require it to be more RPG-like and would be overkill for people anxious to fight things waay too much stronger than they are

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Post by Jeff » Mon Jul 18, 2005 8:45 pm

There will be no magic. That's totally out of place in the world of Lugaru.

To answer your other question, Lugaru 2 is going to be an epic RPG adventure game. There will be stats for sure, although the implementation has not been finalized yet. It's unlikely that you'll have a raw sheet of statistics like you do in Deus Ex and you arbitrarily get 5 skill points or whatever to use - we're trying to come up with a way to integrate them into the game more.

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Post by Flickta » Mon Jul 18, 2005 11:35 pm

Jeff wrote:There will be no magic. That's totally out of place in the world of Lugaru.

To answer your other question, Lugaru 2 is going to be an epic RPG adventure game. There will be stats for sure, although the implementation has not been finalized yet. It's unlikely that you'll have a raw sheet of statistics like you do in Deus Ex and you arbitrarily get 5 skill points or whatever to use - we're trying to come up with a way to integrate them into the game more.
Will the interface be similarly simple?
Absent, to be more precise :)

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Post by David » Mon Jul 18, 2005 11:40 pm

No, there will be an interface of some kind; you will at least have an inventory and quests log.

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Post by David » Tue Jul 19, 2005 12:21 am

Wow, this thread made front-page news on insidemacgames.com!
http://insidemacgames.com/news/story.php?ID=11607

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Post by sippan » Tue Jul 19, 2005 2:32 am

Hoo-ray, Lugaru 2! Looking forward.

...so what's the date for Black Shades 2? ;)
(I would look forward to that even more :) )

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Post by Crill3 » Tue Jul 19, 2005 3:15 am

sippan wrote:Hoo-ray, Lugaru 2! Looking forward.

...so what's the date for Black Shades 2? ;)
(I would look forward to that even more :) )
Oh, yes! I certainly hope that there will be a sequel for Black Shades,
it's really fun. Im still playing it, alot!

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Goodluck

Post by ben » Tue Jul 19, 2005 3:48 am

Heya David

Good to see your alive and well and at work on something new.
It's great to see your hiring a whole team to help your project meet its maximum potential and I wish you best regards.

I do, however, have one comment.
It is my personal opinion that, with the RPG guise, you should find someone well versed in the field of creative writing to create subplots and twists for your hopfully engrossing story. Just my two cents.
Goodluck!


Ben Winslow
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macteens.com

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