Polygon gives Beyonetta 2 a 7.5 because of sexualization.

Anything else
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Ragdollmaster
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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Ragdollmaster » Tue Nov 25, 2014 8:40 pm

If it doesn't matter, what's the issue with having a female character?

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Phoenixwarrior141 » Tue Nov 25, 2014 8:48 pm

Because it's unnecessary, excess and generally worthless existing only to quell the asshole feminazis apparently existing in droves?

And because when something is excess, worthless and doesn't matter you don't add it because workloads.

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Ragdollmaster » Tue Nov 25, 2014 9:00 pm

Yeah, about an hour of modeling a super complicated blockwoman.

Code: Select all

Take male -> scale to 85% -> add boobs
You really like to bandy around the phrase feminazi even when it's being used incorrectly.

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Phoenixwarrior141 » Tue Nov 25, 2014 9:07 pm

When people can't play your game (And apparently it's going to be in the December update), I think you can say "No" and stand by your work for once. Instead of taking the unisex model, making it female just because.

There's no reason to do it. None at all.

But of course, women need to be in everything right? And anyone who says otherwise is misogynistic right? Or a "Red Pill Gamer" in your own words.

Huh, aren't we all a little selfish when the most petty status quo isn't to our liking, no matter how petty the problem within a game.

Pettiness to the max.

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Grayswandir » Tue Nov 25, 2014 9:11 pm

Phoenixwarrior141 wrote:Why in the fucking fuck do you need to identify with a block character that doesn't progress, will only be seen by other players for a few seconds and never in the history of ever ACTUALLY FUCKING MATTER?
For some people it helps to be able to identify with your player character even if its something minor like gender or color, or even something silly like hats.

On another note, I've been meaning to ask. What actually makes a game geared towards females? I get wanting to have more depth to female characters in games and gender choice when it comes to a main character. At its most simple, the more choice the more variety. But there's talk about how a majority of games are aimed towards males. So what do females want out of a game? What makes a game geared towards a female gamer? Admittedly, the whole debacle annoys me because of all the shit being thrown around, so maybe I've missed it, but I've never seen what they want out of a game, just that there needs to be games for both genders.

Let's go to "extremes" and take the Dead or Alive series for example. Personally, I love Dead or Alive. Not only is the fighting fun, but its full of jiggling tits (yes, the physics are retarded, I know), barely clothed women, wet shirts, and awesome animation (bounce). However, I also know that no woman is actually like that. Dead or Alive basically just T&A packed into a great fighting game system. It knows what it is and what its trying to sell and isn't trying to be anything else.
Now, lets say someone is trying to develop a "Dead or Alive" for women. What would it have in it? What kind of characters? What kind of story? What would they wear? What would they do? What are the characters motivations? Yes, I already know the sexuality would be portrayed differently. But how, what would it be?

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Endoperez » Tue Nov 25, 2014 10:46 pm

Grayswandir wrote:
Phoenixwarrior141 wrote:Why in the fucking fuck do you need to identify with a block character that doesn't progress, will only be seen by other players for a few seconds and never in the history of ever ACTUALLY FUCKING MATTER?
For some people it helps to be able to identify with your player character even if its something minor like gender or color, or even something silly like hats.

On another note, I've been meaning to ask. What actually makes a game geared towards females? I get wanting to have more depth to female characters in games and gender choice when it comes to a main character. At its most simple, the more choice the more variety. But there's talk about how a majority of games are aimed towards males. So what do females want out of a game? What makes a game geared towards a female gamer? Admittedly, the whole debacle annoys me because of all the shit being thrown around, so maybe I've missed it, but I've never seen what they want out of a game, just that there needs to be games for both genders.

Let's go to "extremes" and take the Dead or Alive series for example. Personally, I love Dead or Alive. Not only is the fighting fun, but its full of jiggling tits (yes, the physics are retarded, I know), barely clothed women, wet shirts, and awesome animation (bounce). However, I also know that no woman is actually like that. Dead or Alive basically just T&A packed into a great fighting game system. It knows what it is and what its trying to sell and isn't trying to be anything else.
Now, lets say someone is trying to develop a "Dead or Alive" for women. What would it have in it? What kind of characters? What kind of story? What would they wear? What would they do? What are the characters motivations? Yes, I already know the sexuality would be portrayed differently. But how, what would it be?
I don't know, but I'd be super interested in having that discussion.

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Phoenixwarrior141 » Tue Nov 25, 2014 10:49 pm

Probably similar to how male centered games are, just all the sexual stuff is opposite.

Like Dark Souls, which is arguably the most gender neutral game in-terms of which gender it's geared towards.

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Endoperez » Tue Nov 25, 2014 11:10 pm

Phoenixwarrior141 wrote: Point still stands. Just because they're real GGers doesn't make them not trolls. The same goes for Anonymous, where people do shit for the lols but under their banner

And? The internet is a horrible place and always has been. People like this are practically everywhere.

The auto-blocker doesn't block GGers exclusively.

It's okay for her to attack gamers so long as we can retaliate.
Okay so some gamergaters are horrible trolls, people are like this everywhere, autoblocker blocks people, but that somehow still makes autoblocker bad?

Blocking the group that includes trolling trolls to should be perfectly acceptable.

The bolded part is pretty horrible, again. She is attacked. If she does anything, further attacks are allowed. If she doesn't do anything, there's no reason to stop, I guess? Maybe she should shut up and go away. Oh, but this isn't misogyny! Well what is it then? Bias?
Again, you say it's an option... I say it's a horrible result of harassment and bullying.
Or people being more precious then they care to admit.
'It's not a REAL problem that people lose jobs, they are just being precious.
Now, developers adding female charactets? WHY WOULD THEY DO THAT!'

Do you see that you are kinds ignoring the bigger problem? Perhaps when games are changed to suit feminist wishes, it's alright and you are just being precious.
Because with misandry you have Tumblr's support, Feminist support and can pretend that harassment and domestic violence and sexism doesn't happen to men. A lot of shitty feminist videos (And Extra Credits) proves this.

Paying women less isn't misogyny, it's bias.
Tumblr, feminist support, Extra Credits and pretending do NOT make money... Do they?

Oh, so making games with female characters is misandry, but treating women as less important than men is bias? Sexist bias? Well that's still wrong. I can start using the term when referring to Gamergate from now on.

Gamergate has a sexist bias that hurts women.

Is that now an acceptable and factual claim for you too?

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Endoperez » Tue Nov 25, 2014 11:16 pm

Phoenixwarrior141 wrote:Probably similar to how male centered games are, just all the sexual stuff is opposite.

Like Dark Souls, which is arguably the most gender neutral game in-terms of which gender it's geared towards.
Women aren't dudes who like the D. If Dark Souls is made for the male gamers, it has bias in more that what sort of bare skin is or isn't shown.

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Grayswandir » Tue Nov 25, 2014 11:43 pm

I'd say that Dark Souls is a fairly gender neutral game. There's no way to make an anemic character with giant breasts and a big ass...hell, most of the characters are either ugly, plain, or body horrors. I suppose some of the bosses could be argued that they're "marketed towards males". There's a demonic spider with the upper half of a naked woman with long hair covering her "precious bits" coming out of its head. There's a giant breasted...dragon...lady...person. But most of the bosses are just creepy or horrific monsters (Although there is an awesome wolf that wields a giant sword in its mouth...). I'd have to think on it more, but at first glance at least, Dark Souls is pretty tame.
Endoperez wrote:
Grayswandir wrote:(cut for size)...What actually makes a game geared towards females?
I don't know, but I'd be super interested in having that discussion.
I'm not sure we ourselves could answer that question. But it would be an interesting discussion.

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Endoperez » Wed Nov 26, 2014 12:03 am

Grayswandir wrote:
Endoperez wrote:
Grayswandir wrote:(cut for size)...What actually makes a game geared towards females?
I don't know, but I'd be super interested in having that discussion.
I'm not sure we ourselves could answer that question. But it would be an interesting discussion.
Here's one answer to the question: visual novels of some sort on mobile. Aimed more at the general audience of women rather than women who are already gamers, I'd say.

spacekatgal.tumblr.com/post/103560575748/announcing-giant-spacekats-next-game

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by EPR89 » Wed Nov 26, 2014 6:42 am

Phoenixwarrior141 wrote:Why in the fucking fuck do you need to identify with a block character that doesn't progress, will only be seen by other players for a few seconds and never in the history of ever ACTUALLY FUCKING MATTER?
Yes.
I get it.
You can't emphasize with people. Approaches to things that are different from your own are really difficult to grasp for you. But, believe me, there are people who do things differently than you. And for them stuff like this does matter. Sometimes a bit, sometimes a lot.
You'll learn that putting yourself in the shoes of other people is a really valuable skill sooner or later.
The point about identification is not about the other players. It's about myself and the character I am playing. Those other guys may only see my character for a few seconds, but I see it all the time. If I am a player who likes to identify himself with my character (and I am) looks can help or hinder that identification. And right now, if I wanted to define my character as female, it would be pretty difficult because the current "genderless" model is obviously based on a male archetype.

But seriously, I'm interested. Why do you get so upset over this? The developers have started the game with male and female characters in mind, then changed the approach and decided to switch back once they found out that people liked the initial idea better. There was no coaxing involved, no threats, nothing of the sort. It was caused by a civilised conversation between the devs and the community, which is what Early Access is actually intended to facilitate. DO you have some personal vendetta against differing opinions or do you just plain not see those people's point?

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Phoenixwarrior141 » Wed Nov 26, 2014 12:49 pm

Because I sit in the camp of "Don't care and you shouldn't either. Get over it."

The same with protesting adding multiplayer to OG or other GOOD games.

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by EPR89 » Wed Nov 26, 2014 1:50 pm

I am not you. And I shouldn't have to be like you either. When I consume media I do it differently to you because that's how I enjoy it, or how I manage to get somehting out of it.

And besides, for someone who doesn't care you are suspiciously vocal. I actually think that the your 'team name', "Don't care and you shouldn't either. Get over it," is completely nonsensical. You don't care? Cool. So adding female models shouldn't be a problem. If it is, you do care.
What I have been trying to figure out all this time is what it is exactly you care about and what makes you take these vehemently opposing positions for apparently no good reason. But since you seem to be in denial about thta yourself I haven't really been able to come up with anything.

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Re: Polygon gives Beyonetta 2 a 7.5 because of sexualization

Post by Phoenixwarrior141 » Wed Nov 26, 2014 2:31 pm

That was more of my stance on the issue: I don't care about female models and you shouldn't either. The main reason I say that is because this isn't an RPG and we aren't meant to be immersed, or in the case of Lords of the Fallen, it's telling a story about a specific character so having character creation defeats the point.

Of course, I won't protest for them to be removed if they get added, but there isn't a reason to add them in the first place, so I will say "This is stupid, you shouldn't care because it's unnecessary and not required. Just enjoy the game"

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