Haven't made much progress in the RPG yet, I think I'll start working on the main characters tomorrow though. Pretty tired today :v
Making an RPG, need YOUR help!
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Ragdollmaster
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Re: Making an RPG, need YOUR help!
I can't think of any well-known games where the fourth wall has been broken
Haven't made much progress in the RPG yet, I think I'll start working on the main characters tomorrow though. Pretty tired today :v
Haven't made much progress in the RPG yet, I think I'll start working on the main characters tomorrow though. Pretty tired today :v
Re: Making an RPG, need YOUR help!
Do you mean besides small stuff like "The reasons for your incessant clicking are not known to me." (Dak'kon, Planescape: Torment) that happens in all kinds of games from at least the times of Warcraft 1 (keep clicking on a sheep and it explodes)? But really, check out TVTropes. Here's a pretty nifty example, and heavy SPOILERS for a DS game called 'Contact'.Ragdollmaster wrote:I can't think of any well-known games where the fourth wall has been broken![]()
The Nintendo DS game Contact does this almost all the time, with the Professor speaking directly to the player asking you to "guide" Terry, the main character. And that's just to start. In the ending, following the final boss fight, Terry wakes up back on the first island and start to talk to you. Up until this point he had been a Silent Protagonist, as you (the player) controlled him, and you could not actually speak. He then tells you that he realized that he just was being controlled, and was angry at you. He then attacks you, forcing you to fight him yourself. After that, the rest of the ending rolls, and if you're lucky, you can see the epilogue, in which the professor explains that the entire plot of the game was started when he realized he was a video game character. He learned what he was, and afterward, began to live even when the game was turned off. He then says that he's leaving the game to travel the (real) world, and creates a copy of himself in case you want to play through the game again, leading you to wonder if the one that left that message was even the original to begin with...
Re: Making an RPG, need YOUR help!
Whenever any characters celebrate, have them exchange drugs. (i.e. booze, stogies).
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Ragdollmaster
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Re: Making an RPG, need YOUR help!
Endoperez: I was joking, hence the rolling eyes smiley. But my fault, I forgot to utilize the sarcasm tags, one second:
I can't think of any well-known games where the fourth wall has been broken
A classic example I thought of right off the bat was Metal Gear Solid. (So, you like to play Castlevania!)
So eh, there's a lot more to RPG Maker than I thought, even when it comes to editing the characters :v I hate to say it but I think I'll be using a lot of preset stuff in the game, like the default monster groups etc.
I can't think of any well-known games where the fourth wall has been broken
A classic example I thought of right off the bat was Metal Gear Solid. (So, you like to play Castlevania!)
So eh, there's a lot more to RPG Maker than I thought, even when it comes to editing the characters :v I hate to say it but I think I'll be using a lot of preset stuff in the game, like the default monster groups etc.
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Renegade_Turner
- Gramps
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Re: Making an RPG, need YOUR help!
I think the Monkey Island games are the most notorious examples of it.Endoperez wrote:Do you mean besides small stuff like "The reasons for your incessant clicking are not known to me." (Dak'kon, Planescape: Torment) that happens in all kinds of games from at least the times of Warcraft 1 (keep clicking on a sheep and it explodes)?
ASK ME ABOUT LOOM.
Re: Making an RPG, need YOUR help!
LOOM is great. Wanna see what's under my hood?
Re: Making an RPG, need YOUR help!
I never saw that because I wasn't artistic enough to use the distaff by ear.tokage wrote:LOOM is great. Wanna see what's under my hood?
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Uberbeard
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Re: Making an RPG, need YOUR help!
I'm writing a game at the moment where your character actually breaks out of the fourth wall in the first chapter, and you play the rest of the game outside it's own engine.
It eventually ends when you crash your own hardware.
It eventually ends when you crash your own hardware.
Re: Making an RPG, need YOUR help!
Wow, Kidd Radd the game!Uberbeard wrote:I'm writing a game at the moment where your character actually breaks out of the fourth wall in the first chapter, and you play the rest of the game outside it's own engine.
It eventually ends when you crash your own hardware.
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Uberbeard
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Re: Making an RPG, need YOUR help!
I hadn't seen that, but I'm checking it out now. Cool link.Endoperez wrote:Wow, Kidd Radd the game!
Re: Making an RPG, need YOUR help!
I had seen that, but boy it's much, MUCH better than I remembered. DAMN!Uberbeard wrote:I hadn't seen that, but I'm checking it out now. Cool link.Endoperez wrote:Wow, Kidd Radd the game!
I mean...
DAMN! yeah. Great.
EDIT: Wait, how many hours did I just spend reading that? How the time flies when you're having fun...
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Ragdollmaster
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Re: Making an RPG, need YOUR help!
Sorry for the lack of updating on the game's progress; in short, life sucks, and I haven't been able to get on my computer in the past week or so save for some quick peeks from school or library computers
I'll try to restart development this weekend.
Re: Making an RPG, need YOUR help!
I have a plan to make "RPG Maker: the RPG" in which there is no fourth wall at all.
Save points are a plot point, that's all I'm going to say about it (since I'll probably never finish it)
I wish I could help with the RPG, but all I could really do is provide story/character ideas, and anyone could do that really. I could sprite, but I'm too lazy and kinda unreliable. Plus I've never sprited anything with an animation more complex than FOOT FORWARD, FOOT BACK and 2003 has that awkward animation thingy to mess with.
Save points are a plot point, that's all I'm going to say about it (since I'll probably never finish it)
I wish I could help with the RPG, but all I could really do is provide story/character ideas, and anyone could do that really. I could sprite, but I'm too lazy and kinda unreliable. Plus I've never sprited anything with an animation more complex than FOOT FORWARD, FOOT BACK and 2003 has that awkward animation thingy to mess with.
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Uberbeard
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Re: Making an RPG, need YOUR help!
This whole post? It has my approval.invertin wrote:I have a plan to make "RPG Maker: the RPG" in which there is no fourth wall at all.
Save points are a plot point, that's all I'm going to say about it (since I'll probably never finish it)
I wish I could help with the RPG, but all I could really do is provide story/character ideas, and anyone could do that really. I could sprite, but I'm too lazy and kinda unreliable. Plus I've never sprited anything with an animation more complex than FOOT FORWARD, FOOT BACK and 2003 has that awkward animation thingy to mess with.
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Grayswandir
- Short end of the stick
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Re: Making an RPG, need YOUR help!
I never said it was a new and original idea. You just have to do it right.Ragdollmaster wrote:I can't think of any well-known games where the fourth wall has been broken![]()