Hi all! Just me taking a look at Lugaru in an episode of the I.G.C. I would love to have some constructive criticism about this video. I will be coming out with the 2nd part soon where I will take a look at the modding that can be done with it. I am also considering getting Lugaru again and doing a let's play of it if anyone interested.
I would love to have any and all support in the I.G.C. and I will me coming out with many more game reviews/gameplays/let's plays of indie games very soon (including overgrowth when it comes out.)
KrazyKat
Indie Game Campaign: Lugaru
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rudel_ic
- official Wolfire heckler
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Re: Indie Game Campaign: Lugaru
Generally, the three YouTube things to suggest to your viewers is to rate, comment and subscribe.
There's a Lugaru section in these forums, so that's probably where this thread will end up eventually.
In the context of a whole campaign, this video makes perfect sense. By itself, it's probably a little redundant since the game's been reviewed a lot of times by now.
Technically, with or without your apology, you're reviewing a demo, which isn't as interesting as a proper full review since that's what most people are interested in.
If you've still got the e-mail account with which you've registered Lugaru before you lost the serial, try asking John whether he can resend you your credentials here: http://www.wolfire.com/contact
Looking forward to your modding video, of course. Should be interesting whether you actually cover all the modding possibilities and activities for this title. There's the sourcecode, the modding toolset for Blender, the builtin capabilities, the dialogue editor dedit.exe, already existing mods like Lotus' weapons, a plethora of custom levels and campaigns going back to like 2005 or something... Lots and lots of stuff, basically. Needless to say, it really only makes sense to cover all that with the full version.
There's a Lugaru section in these forums, so that's probably where this thread will end up eventually.
In the context of a whole campaign, this video makes perfect sense. By itself, it's probably a little redundant since the game's been reviewed a lot of times by now.
Technically, with or without your apology, you're reviewing a demo, which isn't as interesting as a proper full review since that's what most people are interested in.
If you've still got the e-mail account with which you've registered Lugaru before you lost the serial, try asking John whether he can resend you your credentials here: http://www.wolfire.com/contact
Looking forward to your modding video, of course. Should be interesting whether you actually cover all the modding possibilities and activities for this title. There's the sourcecode, the modding toolset for Blender, the builtin capabilities, the dialogue editor dedit.exe, already existing mods like Lotus' weapons, a plethora of custom levels and campaigns going back to like 2005 or something... Lots and lots of stuff, basically. Needless to say, it really only makes sense to cover all that with the full version.
Re: Indie Game Campaign: Lugaru
Thanks for your input!