Anything related to Wolfire Games and/or its products
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David
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by David » Sat Jun 18, 2005 11:50 pm
I added a 3ds model loading class, and got a free male and female human model from the Open3Dproject.

Last edited by
David on Wed Jun 22, 2005 1:16 am, edited 1 time in total.
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Crill3
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by Crill3 » Sun Jun 19, 2005 1:16 am
OMGOMGOMGOMGOMG NUMBER 2!
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ridestowe
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by ridestowe » Sun Jun 19, 2005 7:49 am
is that chrome or glass? it looks like glass to me, and that'd rock if it was. (for the shader i mean)
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Lugaruman100
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by Lugaruman100 » Sun Jun 19, 2005 10:13 am
I didn't know models that have high of a polygon count in your engine.
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Nayr
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by Nayr » Sun Jun 19, 2005 11:14 am
*whistles* nice fps count, too.
Last edited by
Nayr on Mon Jun 20, 2005 9:33 am, edited 1 time in total.
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zip
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by zip » Sun Jun 19, 2005 11:43 am
Keep in mind that at this point that isn't a game, all its rendering is a high poly model, skybox and the shaders.
When you have to manage terrain, animation, all the game logic and 10 characters running around on screen performance drops quite a bit.
That being said, it looks damn sexy ^_^
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David
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by David » Sun Jun 19, 2005 12:04 pm
The top one is chrome, the next one is glass.
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ridestowe
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by ridestowe » Sun Jun 19, 2005 6:46 pm
Lugaruman100 wrote:I didn't know models that have high of a polygon count in your engine.
technically, he could load a really high def model into there. second of all, i'm sure it's just a test and that his game chars wont be anything near that high poly because textuyring can do that much on it's own.
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David
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by David » Sun Jun 19, 2005 7:41 pm
That is correct; in-game characters will have fewer polygons, but probably look like they have more.
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Lugaruman100
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by Lugaruman100 » Sun Jun 19, 2005 10:50 pm
So when you are making your next game on this new engine the main character models will not look as good as these screenshots?
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David
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by David » Sun Jun 19, 2005 11:37 pm
The main character models will look better, but probably less shiny and transparent

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ridestowe
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by ridestowe » Mon Jun 20, 2005 9:26 am
David wrote:The main character models will look better, but probably less shiny and transparent

new enemy: glass man!
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zip
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by zip » Mon Jun 20, 2005 10:18 am
And you play gustav, the opera singer ^_^
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Lugaruman100
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by Lugaruman100 » Mon Jun 20, 2005 12:14 pm
I'll play an Alchemist.
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ridestowe
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by ridestowe » Mon Jun 20, 2005 1:44 pm
i'd be so down playing as a glass guy.